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Example skill

Skill pbans-agent/skillpack/skills/example-skill

A reference example showing proper Skill Pack structure and conventions. Use as a template when creating new skills. Demonstrates SKILL.md frontmatter, references, scripts, assets, and evals layout.From its SKILL.md

Install
npx -y skills add pbans-agent/skillpack --skill example-skill

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

1.7 KB, 295 tokens by cl100k_base, as published. Nobody here has run it

Example Skill

Purpose

This is a reference skill that demonstrates the recommended structure for Skill Pack skills. Copy this directory as a starting point when creating new skills.

When to Use

  • As a template for new skill creation
  • As a reference for proper SKILL.md formatting
  • To verify that install/validate tooling handles standard skill structures correctly

Structure

example-skill/
├── SKILL.md          # This file — skill definition
├── references/       # Detailed documentation
│   └── usage-guide.md
├── scripts/          # Executable scripts
│   └── hello.py
├── assets/           # Templates and static resources
│   └── template.txt
└── evals/            # Evaluation definitions
    └── evals.json

How It Works

  1. The agent reads the description in the frontmatter to decide if this skill is relevant.
  2. If relevant, the agent loads the full SKILL.md.
  3. If the agent needs more detail, it reads files from references/.
  4. Scripts in scripts/ can be executed by the agent when needed.

Example Script

python3 skills/example-skill/scripts/hello.py --name "Agent"

File References

What ships with it: 4 files

2.9 KB alongside SKILL.md, 1 of them executable

assets/

evals/

references/

scripts/

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.