Cami design interaction
Skill PawlakCamille/cami-design/skills/cami-design-interaction
Catch what's off before you ship. A Claude Code skill that audits UI and routes each issue to layout, interaction, copy, or engineering.
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Hover, press, animations, motion. Use when interactions feel sluggish, flat, robotic, or lifeless.
SKILL.md
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Cami — Interaction
Required reading
Before proceeding, load ../cami-design/references/review-protocol.md for the shared Context Gathering Protocol, Design System Protocol, severity scale, and Review Output Format. Then load ../cami-design/references/motion.md — the Animation Decision Framework lives there and is the canonical source for the rules below.
Tune the parts of an interface that respond to the user: hover, focus, press, enter/exit, feedback. Every motion needs a reason.
When to Use This Mode
- Animations feel sluggish, janky, or excessive
- Buttons don't feel responsive to press
- Hover states missing or heavy-handed
- Enter/exit transitions are jarring or plays on page load
- User says "make it feel better"
- Adding delight or personality to a flow
Preparation
- Check
package.jsonfor motion libraries (motion,framer-motion, React Spring, etc.). - Identify existing easing and duration conventions in the codebase.
- Read
../cami-design/references/motion.md(Animation Decision Framework, performance, scroll-linked motion) and../cami-design/references/interaction.md(press, hover, focus, tooltips, mobile/touch).
The Animation Decision Framework — "should this animate? what's the purpose? what easing?" — is documented once, in references/motion.md. Apply it as a gate before flagging any motion-related finding.
Review Dimensions
Press & Feedback
- Buttons use
scale(0.96)on:active— never smaller than 0.95 - Focus states visible and accessible
- Haptic-feeling transitions (short, specific)
- Stacked clickable rows (sidebar, dropdown, settings sub-nav) use the cursor-continuity pattern — see
../cami-design/references/interaction.md→ Pointer Continuity in Stacked Rows
Enter / Exit
- Split and stagger enter animations (see
motion.md→ Enter Animations for the delay value) - Exits are subtler than enters (small
translateY, not full-height) - Exits are faster than enters — use ~75% of the enter duration
initial={false}onAnimatePresenceto skip page-load animations
Specificity
- Never
transition: all— specify properties (transition-property: scale, opacity) will-changeonly ontransform,opacity,filter— neverwill-change: all- Only add
will-changewhen you notice first-frame stutter
Icons
- Animate with
opacity,scale,blur— never toggle visibility - Standard values: scale
0.25→1, opacity0→1, blur4px→0
Interruptibility
- Use CSS transitions for interactive state changes (interruptible mid-animation)
- Reserve keyframes for staged sequences that run once
Missed Opportunities (additive)
The dimensions above are corrective. Also flag places that don't animate but should:
- A state change that teleports (content swap, layout jump) where a brief transition would prevent the jar
- Spatially-connected UI (a panel opening from a trigger) with no motion explaining where it came from
- Rare, high-emotion moments (first-run, success) using none of the delight budget they're allowed
Report these in their own output section, a handful at most, grounded in seams you actually observed. Not a wishlist.
Accessibility
Reduced-motion fallback is mandatory — see ../cami-design/references/accessibility.md → Motion for the canonical snippet, the rationale (vestibular disorders, what to keep vs. remove), and the application rule.
Output
Findings as tables with columns # | Severity | Before | After | Why, grouped by dimension. Severity is 🔴 (Important) or 🟡 (Nit); see ../cami-design/references/review-protocol.md → Severity scale for calibration. Skip dimensions with no issues.
Close with the walkthrough offer and (after fixes) the Verify pass. See ../cami-design/references/review-protocol.md → Closing / Walkthrough mode / Verify pass.
References
../cami-design/references/motion.md— Animation Decision Framework, performance, scroll-linked motion, advanced techniques../cami-design/references/interaction.md— press feedback, hover, focus, tooltips, drag & drop, mobile/touch../cami-design/references/accessibility.md— reduced-motion fallback, vestibular safety../cami-design/references/anti-patterns.md— sweep last for motion-related "AI slop" tells (bounce easing, glow effects, gratuitous reveals)../cami-design/libraries/easing-curves.json— canonical easing values consumed bymotion.md