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Create html

Skill pavelsimo/skills/skills/create-html

A collection of agent skills for AI-assisted development.

Install
npx -y skills add pavelsimo/skills --skill create-html

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What its author says it does

Copied from the file, not written here

Transforms documents into polished self-contained HTML by reading Markdown/text directly, converting other supported inputs with uvx markitdown, selecting from 20 purpose-built templates, and generating the output.

SKILL.md

6.1 KB, as published. Nobody here has run it

create-html skill

Convert any document into a polished, self-contained HTML file. The skill reads Markdown and text directly, converts other inputs with uvx markitdown, then classifies the content and renders it with one of 20 purpose-built HTML templates drawn from the HTML Effectiveness library.

features

  • converts PDF, DOCX, PPTX, XLSX, HTML, images, audio, ZIP, and YouTube URLs via uvx markitdown while reading Markdown and plain text directly
  • auto-classifies document content and selects the most fitting template from 20 options
  • --template <id> flag lets you override the auto-selected template
  • --output <file> flag controls the output filename (default: <input-basename>.html)
  • --list-templates prints the full template catalog and exits without processing
  • generates fully self-contained HTML files (no external CDN dependencies) that open directly in any browser
  • confirmation step shows the chosen template before writing — user can accept, switch, or cancel

usage

/create-html <file>                        # auto-select template and convert
/create-html <file> --template 09          # force a specific template by ID
/create-html <file> --output out.html      # set the output filename
/create-html <file> --template 11 --output report.html
/create-html --list-templates              # print the 20-template catalog and exit

workflow

  1. parse args: extract <file>, --template <id>, --output <path>, --list-templates

    • if --list-templates is set: print the template reference table from reference/templates.md and stop
    • if no <file> is provided: ask "which file would you like to convert?"
  2. convert to Markdown:

    • if the file is already .md or .txt, skip markitdown and read it directly
    • otherwise run uvx markitdown <file> and capture the output
    • if markitdown fails: surface the full error and stop
  3. classify content (auto-select template):

    • headings structured like slide titles + bullet-heavy body → 09 (slide-deck)
    • ## Shipped / ## In Progress / dates + status words → 11 (status-report)
    • "incident", "post-mortem", "mitigation", timeline events → 12 (incident-report)
    • code diffs / +++ / --- diff markers, PR description → 03 (code-review-pr)
    • flowchart / graph TD / numbered process steps → 13 (flowchart-diagram)
    • milestone table / "Phase" / "Risk" columns → 16 (implementation-plan)
    • "Option A / Option B", multiple design alternatives → 02 (exploration-visual-designs)
    • side-by-side code comparisons, trade-off tables → 01 (exploration-code-approaches)
    • technical concept explanation, glossary section → 15 (research-concept-explainer)
    • feature documentation, TL;DR, FAQ section → 14 (research-feature-explainer)
    • module diagrams, entry points, call graph → 04 (code-understanding)
    • design tokens, component inventory → 05 (design-system)
    • multiple UI component states/sizes → 06 (component-variants)
    • animation specs, easing values, motion notes → 07 (prototype-animation)
    • multi-screen flow, user journey, wireframes → 08 (prototype-interaction)
    • SVG figures, diagram descriptions → 10 (svg-illustrations)
    • before/after context, reviewer notes, file tour → 17 (pr-writeup)
    • tickets, priorities, drag-and-drop ordering intent → 18 (editor-triage-board)
    • feature toggles, flag groups, config table → 19 (editor-feature-flags)
    • prompt templates, variable placeholders → 20 (editor-prompt-tuner)
    • default (general prose, memos, documents) → 09 (slide-deck)
  4. show selection: print Using template <id> — <display name>. Proceed? [yes / no / pick]

    • yes: continue
    • no: stop without writing any file
    • pick: show the template reference from reference/templates.md and ask which ID to use; loop back to step 4
  5. override: if --template <id> was supplied, skip steps 3–4 and use that ID directly

  6. generate HTML: render the Markdown content using the selected template

    • the HTML must be fully self-contained (inline CSS + JS, no external URLs)
    • preserve headings, lists, tables, code blocks, and images from the Markdown
    • apply the visual and interactive qualities appropriate for the chosen template (see reference/templates.md)
  7. write output: save to --output path; default is <input-basename>.html in the same directory

    • if the output file already exists: ask "overwrite <filename>? [yes / no]"
  8. report:

    ✅ Written to <output>
    Open with: open <output>
    Template: <id> — <display name>
    

best practices

  • always confirm before writing — show the chosen template and wait for approval; never write without user acknowledgment
  • self-contained output only — inline all CSS and JS so the HTML file works offline and can be shared as a single file
  • preserve document structure — headings become slide titles or section headers; tables stay tables; code blocks stay code blocks
  • read Markdown and text directly — for .md and .txt, skip markitdown and read the file directly; use uvx markitdown for other supported input formats
  • lean toward slide-deck as default — it is the most broadly useful template for prose documents; only choose a more specific template when signals are clear
  • short IDs are zero-padded two digits--template 9 and --template 09 are both valid; normalize internally
  • respect --output path exactly — do not append .html if the user already specified an extension
  • surface markitdown errors fully — if conversion fails, print the full error message; do not attempt HTML generation on empty or malformed Markdown

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.