agentsclimarketplace

Natural transformations

Skill parcadei/Continuous-Claude-v3/.claude/skills/math/category-theory/natural-transformations

Problem-solving strategies for natural transformations in category theoryFrom its SKILL.md

Install
npx -y skills add parcadei/Continuous-Claude-v3 --skill natural-transformations

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

SKILL.md

1.8 KB, 526 tokens by cl100k_base, as published. Nobody here has run it

Natural Transformations

When to Use

Use this skill when working on natural-transformations problems in category theory.

Decision Tree

  1. Verify Naturality

    • eta: F => G is natural transformation between functors F, G: C -> D
    • For each f: A -> B in C, diagram commutes: G(f) . eta_A = eta_B . F(f)
    • Write Lean 4: theorem nat : η.app B ≫ G.map f = F.map f ≫ η.app A := η.naturality
  2. Component Analysis

    • eta_A: F(A) -> G(A) for each object A
    • Each component is morphism in target category D
    • Lean 4: def η : F ⟶ G where app := fun X => ...
  3. Natural Isomorphism

    • Each component eta_A is isomorphism
    • Functors F and G are naturally isomorphic
    • Notation: F ≅ G (NatIso in Mathlib)
  4. Functor Category

    • [C, D] has functors as objects
    • Natural transformations as morphisms
    • Vertical composition: Lean 4 CategoryTheory.NatTrans.vcomp
    • Horizontal composition: CategoryTheory.NatTrans.hcomp
  5. Yoneda Lemma Application

    • Nat(Hom(A, -), F) ~ F(A) naturally in A
    • Lean 4: CategoryTheory.yonedaEquiv
    • Fully embeds C into [C^op, Set]
    • See: .claude/skills/lean4-nat-trans/SKILL.md for exact syntax

Tool Commands

Lean4_Naturality

# Lean 4: theorem nat : η.app B ≫ G.map f = F.map f ≫ η.app A := η.naturality

Lean4_Nat_Trans

# Lean 4: def η : F ⟶ G where app := fun X => component_X

Lean4_Yoneda

# Lean 4: CategoryTheory.yonedaEquiv -- Yoneda lemma

Lean4_Build

lake build  # Compiler-in-the-loop verification

Cognitive Tools Reference

See .claude/skills/math-mode/SKILL.md for full tool documentation.

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 326,144. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.