agentsclimarketplace

Pytorch lightning

Skill Orchestra-Research/AI-Research-SKILLs/08-distributed-training/pytorch-lightning

High-level PyTorch framework with Trainer class, automatic distributed training (DDP/FSDP/DeepSpeed), callbacks system, and minimal boilerplate. Scales from laptop to supercomputer with same code. Use when you want clean training loops with built-in best practices.From its SKILL.md

Install
npx -y skills add Orchestra-Research/AI-Research-SKILLs --skill pytorch-lightning

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

What its file declares

Copied from the file, not written here

The file declares its own license as MIT. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

8.9 KB, ~2.1k tokens by cl100k_base, as published. Nobody here has run it

PyTorch Lightning - High-Level Training Framework

Quick start

PyTorch Lightning organizes PyTorch code to eliminate boilerplate while maintaining flexibility.

Installation:

pip install lightning

Convert PyTorch to Lightning (3 steps):

import lightning as L
import torch
from torch import nn
from torch.utils.data import DataLoader, Dataset

# Step 1: Define LightningModule (organize your PyTorch code)
class LitModel(L.LightningModule):
    def __init__(self, hidden_size=128):
        super().__init__()
        self.model = nn.Sequential(
            nn.Linear(28 * 28, hidden_size),
            nn.ReLU(),
            nn.Linear(hidden_size, 10)
        )

    def training_step(self, batch, batch_idx):
        x, y = batch
        y_hat = self.model(x)
        loss = nn.functional.cross_entropy(y_hat, y)
        self.log('train_loss', loss)  # Auto-logged to TensorBoard
        return loss

    def configure_optimizers(self):
        return torch.optim.Adam(self.parameters(), lr=1e-3)

# Step 2: Create data
train_loader = DataLoader(train_dataset, batch_size=32)

# Step 3: Train with Trainer (handles everything else!)
trainer = L.Trainer(max_epochs=10, accelerator='gpu', devices=2)
model = LitModel()
trainer.fit(model, train_loader)

That's it! Trainer handles:

  • GPU/TPU/CPU switching
  • Distributed training (DDP, FSDP, DeepSpeed)
  • Mixed precision (FP16, BF16)
  • Gradient accumulation
  • Checkpointing
  • Logging
  • Progress bars

Common workflows

Workflow 1: From PyTorch to Lightning

Original PyTorch code:

model = MyModel()
optimizer = torch.optim.Adam(model.parameters())
model.to('cuda')

for epoch in range(max_epochs):
    for batch in train_loader:
        batch = batch.to('cuda')
        optimizer.zero_grad()
        loss = model(batch)
        loss.backward()
        optimizer.step()

Lightning version:

class LitModel(L.LightningModule):
    def __init__(self):
        super().__init__()
        self.model = MyModel()

    def training_step(self, batch, batch_idx):
        loss = self.model(batch)  # No .to('cuda') needed!
        return loss

    def configure_optimizers(self):
        return torch.optim.Adam(self.parameters())

# Train
trainer = L.Trainer(max_epochs=10, accelerator='gpu')
trainer.fit(LitModel(), train_loader)

Benefits: 40+ lines → 15 lines, no device management, automatic distributed

Workflow 2: Validation and testing

class LitModel(L.LightningModule):
    def __init__(self):
        super().__init__()
        self.model = MyModel()

    def training_step(self, batch, batch_idx):
        x, y = batch
        y_hat = self.model(x)
        loss = nn.functional.cross_entropy(y_hat, y)
        self.log('train_loss', loss)
        return loss

    def validation_step(self, batch, batch_idx):
        x, y = batch
        y_hat = self.model(x)
        val_loss = nn.functional.cross_entropy(y_hat, y)
        acc = (y_hat.argmax(dim=1) == y).float().mean()
        self.log('val_loss', val_loss)
        self.log('val_acc', acc)

    def test_step(self, batch, batch_idx):
        x, y = batch
        y_hat = self.model(x)
        test_loss = nn.functional.cross_entropy(y_hat, y)
        self.log('test_loss', test_loss)

    def configure_optimizers(self):
        return torch.optim.Adam(self.parameters(), lr=1e-3)

# Train with validation
trainer = L.Trainer(max_epochs=10)
trainer.fit(model, train_loader, val_loader)

# Test
trainer.test(model, test_loader)

Automatic features:

  • Validation runs every epoch by default
  • Metrics logged to TensorBoard
  • Best model checkpointing based on val_loss

Workflow 3: Distributed training (DDP)

# Same code as single GPU!
model = LitModel()

# 8 GPUs with DDP (automatic!)
trainer = L.Trainer(
    accelerator='gpu',
    devices=8,
    strategy='ddp'  # Or 'fsdp', 'deepspeed'
)

trainer.fit(model, train_loader)

Launch:

# Single command, Lightning handles the rest
python train.py

No changes needed:

  • Automatic data distribution
  • Gradient synchronization
  • Multi-node support (just set num_nodes=2)

Workflow 4: Callbacks for monitoring

from lightning.pytorch.callbacks import ModelCheckpoint, EarlyStopping, LearningRateMonitor

# Create callbacks
checkpoint = ModelCheckpoint(
    monitor='val_loss',
    mode='min',
    save_top_k=3,
    filename='model-{epoch:02d}-{val_loss:.2f}'
)

early_stop = EarlyStopping(
    monitor='val_loss',
    patience=5,
    mode='min'
)

lr_monitor = LearningRateMonitor(logging_interval='epoch')

# Add to Trainer
trainer = L.Trainer(
    max_epochs=100,
    callbacks=[checkpoint, early_stop, lr_monitor]
)

trainer.fit(model, train_loader, val_loader)

Result:

  • Auto-saves best 3 models
  • Stops early if no improvement for 5 epochs
  • Logs learning rate to TensorBoard

Workflow 5: Learning rate scheduling

class LitModel(L.LightningModule):
    # ... (training_step, etc.)

    def configure_optimizers(self):
        optimizer = torch.optim.Adam(self.parameters(), lr=1e-3)

        # Cosine annealing
        scheduler = torch.optim.lr_scheduler.CosineAnnealingLR(
            optimizer,
            T_max=100,
            eta_min=1e-5
        )

        return {
            'optimizer': optimizer,
            'lr_scheduler': {
                'scheduler': scheduler,
                'interval': 'epoch',  # Update per epoch
                'frequency': 1
            }
        }

# Learning rate auto-logged!
trainer = L.Trainer(max_epochs=100)
trainer.fit(model, train_loader)

When to use vs alternatives

Use PyTorch Lightning when:

  • Want clean, organized code
  • Need production-ready training loops
  • Switching between single GPU, multi-GPU, TPU
  • Want built-in callbacks and logging
  • Team collaboration (standardized structure)

Key advantages:

  • Organized: Separates research code from engineering
  • Automatic: DDP, FSDP, DeepSpeed with 1 line
  • Callbacks: Modular training extensions
  • Reproducible: Less boilerplate = fewer bugs
  • Tested: 1M+ downloads/month, battle-tested

Use alternatives instead:

  • Accelerate: Minimal changes to existing code, more flexibility
  • Ray Train: Multi-node orchestration, hyperparameter tuning
  • Raw PyTorch: Maximum control, learning purposes
  • Keras: TensorFlow ecosystem

Common issues

Issue: Loss not decreasing

Check data and model setup:

# Add to training_step
def training_step(self, batch, batch_idx):
    if batch_idx == 0:
        print(f"Batch shape: {batch[0].shape}")
        print(f"Labels: {batch[1]}")
    loss = ...
    return loss

Issue: Out of memory

Reduce batch size or use gradient accumulation:

trainer = L.Trainer(
    accumulate_grad_batches=4,  # Effective batch = batch_size × 4
    precision='bf16'  # Or 'fp16', reduces memory 50%
)

Issue: Validation not running

Ensure you pass val_loader:

# WRONG
trainer.fit(model, train_loader)

# CORRECT
trainer.fit(model, train_loader, val_loader)

Issue: DDP spawns multiple processes unexpectedly

Lightning auto-detects GPUs. Explicitly set devices:

# Test on CPU first
trainer = L.Trainer(accelerator='cpu', devices=1)

# Then GPU
trainer = L.Trainer(accelerator='gpu', devices=1)

Advanced topics

Callbacks: See references/callbacks.md for EarlyStopping, ModelCheckpoint, custom callbacks, and callback hooks.

Distributed strategies: See references/distributed.md for DDP, FSDP, DeepSpeed ZeRO integration, multi-node setup.

Hyperparameter tuning: See references/hyperparameter-tuning.md for integration with Optuna, Ray Tune, and WandB sweeps.

Hardware requirements

  • CPU: Works (good for debugging)
  • Single GPU: Works
  • Multi-GPU: DDP (default), FSDP, or DeepSpeed
  • Multi-node: DDP, FSDP, DeepSpeed
  • TPU: Supported (8 cores)
  • Apple MPS: Supported

Precision options:

  • FP32 (default)
  • FP16 (V100, older GPUs)
  • BF16 (A100/H100, recommended)
  • FP8 (H100)

Resources

What ships with it: 3 files

34.5 KB alongside SKILL.md

Keep looking

Skills are one crate of 326,144. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.