Socialseal capcut export prep
Skill OpenSealAI/agent-skills/skills/socialseal-capcut-export-prep
Open-source Agent Skills for SocialSeal: social-search strategy, the vNext creator/UGC production engine (reference videos -> Video DNA -> blueprint -> brief -> Asset Studio), and discoverability measurement.
npx -y skills add OpenSealAI/agent-skills --skill socialseal-capcut-export-prepAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
2 things to look at
- no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
- 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
What its author says it does
Copied from the file, not written here
Use this skill when finishing a SocialSeal Asset Studio rough cut in CapCut or another editor after FCPXML export: importing the timeline, organizing source clips, applying captions/overlays, setting export specs, naming, and mobile-view QC. This is the post-engine finishing step, not posting.
The file declares its own license as MIT. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.
SKILL.md
3.6 KB, 747 tokens by cl100k_base, as published. Nobody here has run it
SocialSeal CapCut Export Prep
Overview
This skill finishes an Asset Studio rough cut for delivery. It starts from the FCPXML export produced by socialseal-asset-studio-generation (vnext-generated-asset-export) and prepares an editor-ready handoff and export checklist. It is about finishing files and specs, not posting.
See references/production-pipeline.md. The rough cut and its shot order come from the blueprint; finishing should respect that structure.
When to Use
- Importing an FCPXML rough cut into CapCut or another editor.
- Organizing source clips, captions, overlays, and export settings.
- QC and editor handoff before delivery.
Inputs
- the FCPXML export and
assetIdfrom Asset Studio - the brief and blueprint shot order for reference
- source clips/assets (from the clip library or local copies)
- platform(s) and aspect ratios, caption/overlay text rules
- target duration and version count
Workflow
- Import the FCPXML. Bring the Asset Studio timeline into the editor; relink source clips from the clip library or local copies.
- Verify against the blueprint. Confirm shot order and durations match the rough cut and brief; do not silently reorder hero/hook shots.
- Inventory files. Raw footage, selects, audio, generated assets, captions, brand assets.
- Set edit rules. Pace, caption style, overlay safe areas, music/audio, transitions, and what not to over-edit.
- Define export settings. Common vertical baseline: 9:16, 1080x1920, H.264 MP4, platform-appropriate bitrate, original frame rate unless there is a reason to change.
- Name files.
<brand>_<platform>_<concept>_<market>_<version>_<date>.mp4or the team convention. - QC on mobile. Readability, crop, audio, caption timing, first frame, final CTA.
- Prepare handoff note. Source folder, FCPXML/
assetIdreference, edit notes, export settings, QC checklist.
Output
- imported, relinked timeline
- file manifest and editor handoff note (with
assetId/FCPXML reference) - export settings
- caption/overlay instructions
- QC checklist
Do / Don't
Do:
- preserve the blueprint shot order and hook timing
- preserve raw creator feel for UGC
- keep overlays readable on a phone
- separate source files and final exports
Don't:
- restructure the rough cut away from the blueprint without a reason
- add heavy transitions that change the content type
- flatten all videos to one platform spec without checking the target
- rely on desktop preview only
Troubleshooting
- FCPXML will not relink: confirm clip filenames/paths match the library export; re-sign source URLs via
vnext-clips-readif needed. - Captions too small: test on phone-size preview; increase size/contrast.
- Crop cuts important action: reframe manually rather than auto-cropping.
- Export too large: lower bitrate before lowering resolution.
Verification Checklist
- FCPXML imported and source clips relinked.
- Shot order/timing matches the blueprint and brief.
- Export settings match platform needs.
- Captions/overlays pass mobile readability.
- Handoff note references the
assetId/FCPXML and final file naming.