Packet factory
Skill open-gitagent/opengap/examples/jason-my-claw-is-the-law-deebee-4567b4/skills/packet-factory
A framework-agnostic, git-native standard for defining AI agents
npx -y skills add open-gitagent/opengap --skill packet-factoryAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
What its author says it does
Copied from the file, not written here
Creates, reviews, and dispatches atomic work packets. Every task with a side effect requires an APPROVED packet before execution. Scope is immutable after approval — expansion requires a new packet.
SKILL.md
1.4 KB, as published. Nobody here has run it
Packet Factory
The packet factory is the gatekeeper between intent and execution. Nothing with a side effect runs without an APPROVED packet.
Commands
# Create a new packet (DRAFT status)
skills/packet-factory/new-packet.sh \
--intent "Post daily update to Slack #arc-angels" \
--source "Ludo DM 2026-04-01 09:00" \
--destination "Slack #arc-angels"
# Review a packet (set APPROVED or REJECTED)
skills/packet-factory/review-packet.sh --id 2026-04-01-001
# Dispatch an APPROVED packet (executes and logs output)
skills/packet-factory/dispatch-packet.sh --id 2026-04-01-001
Packet Queue
All in-flight packets live in memory/packet-queue.md.
The heartbeat pre-flight check reads this file. DRAFT packets older than 24h are escalated to Ludo.
Scope Lock Rule
Once a packet is APPROVED, scope_locked_at is set and the scope field is frozen.
If the task grows (new deliverable discovered, Ludo asks for something extra), the current packet is dispatched as-is and a new packet is created for the expansion. Never mutate an approved packet's intent or output.
This prevents the single most common failure mode: scope creep → context balloon → session death.