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Skill nullphase-net/enfurbish/continuity/skills/next

Claude Code Plugins

Install
npx -y skills add nullphase-net/enfurbish --skill next

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Manually read NEXT_SESSION.md in the current cwd and brief the user on what's pending. Mirror of the SessionStart hook for cases where the hook didn't fire or the user wants to re-consult mid-session.

SKILL.md

1.5 KB, as published. Nobody here has run it

/next — manual NEXT_SESSION read

Use when the user wants to pick up where the last session left off and either the SessionStart hook didn't surface anything, was disabled, or the user wants to re-consult later in the session.

Procedure

  1. Read NEXT_SESSION.md in the current cwd.
    • If absent: tell the user nothing is staged and stop. Don't synthesize a follow-up plan from thin air.
  2. Summarize "Start here" and "Open threads" in 2-3 sentences.
    • Mention the wrap timestamp from the file header so the user knows how stale it is.
  3. Ask the user which thread to pick up.
    • Don't start work yet. Wait for them to choose.

What this skill does NOT do

  • Write or modify any file. /next is read-only by design.
  • Touch the tooling journal or retro files.
  • Scan subdirectories for sibling NEXT_SESSION.md files. That's the SessionStart hook's job at session start; /next is for the local file only.

Edge cases

  • If NEXT_SESSION.md exists but is empty or has no ## Open threads items, treat it as "stale stub" — tell the user it exists but holds nothing actionable.
  • If the file is over ~16KB, summarize aggressively rather than reading the whole thing back. Long handoff files are a smell; flag it.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.