Glass dark ui
Build dark-mode glassmorphism interfaces with readable contrast, frosted surfaces, and gradient borders using a pseudo-element mask. Use when asked for glass cards, frosted dark hero sections, blur panels, or dark UI systems with gradient/glow borders.From its SKILL.md
npx -y skills add nota-america/forgecat-agent-profiles --skill glass-dark-uiAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 24 stars24 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
SKILL.md
3.1 KB, 874 tokens by cl100k_base, as published. Nobody here has run it
Glass Dark UI Skill
Workflow
- Confirm environment (
HTML/CSS, Tailwind, or React) and target surface (hero,dashboard,modal,card). - Define dark UI tokens first (background, glass fill, border glow, primary text, muted text).
- Build frosted panels with
backdrop-filter, transparent dark fill, and subtle inner highlight. - Apply the masked gradient border (
.border-gradient::before) to key surfaces. - Add restrained depth (shadow + glow) and clear hover/focus states.
- Validate contrast and mobile behavior before finalizing.
Base Tokens
Use these as defaults and tune per brand.
:root {
--bg-0: #020617;
--bg-1: #0b1220;
--glass-fill: rgba(15, 23, 42, 0.45);
--glass-fill-strong: rgba(15, 23, 42, 0.62);
--text-main: #e2e8f0;
--text-muted: #94a3b8;
--accent: #60a5fa;
}
Glass Panel Pattern
.glass-panel {
background: linear-gradient(180deg, rgba(255, 255, 255, 0.08), rgba(255, 255, 255, 0.02));
background-color: var(--glass-fill);
border-radius: 24px;
box-shadow: 0 20px 48px rgba(2, 6, 23, 0.45), inset 0 1px 0 rgba(255, 255, 255, 0.12);
backdrop-filter: blur(18px) saturate(140%);
-webkit-backdrop-filter: blur(18px) saturate(140%);
}
Border Gradient Pattern
.border-gradient {
position: relative;
}
.border-gradient::before {
content: "";
position: absolute;
inset: 0;
border-radius: inherit;
padding: 1px;
-webkit-mask: linear-gradient(#fff 0 0) content-box, linear-gradient(#fff 0 0);
-webkit-mask-composite: xor;
mask-composite: exclude;
background: linear-gradient(
145deg,
rgba(148, 163, 184, 0.28) 0%,
rgba(96, 165, 250, 0.36) 45%,
rgba(168, 85, 247, 0.3) 70%,
rgba(148, 163, 184, 0.18) 100%
);
pointer-events: none;
}
Tailwind Usage Pattern
<section class="relative rounded-3xl border-gradient bg-slate-950/45 backdrop-blur-xl p-8 shadow-[0_20px_48px_rgba(2,6,23,0.45),inset_0_1px_0_rgba(255,255,255,0.12)]">
<h2 class="text-slate-100 text-2xl font-semibold">Frosted Panel</h2>
<p class="text-slate-400 mt-2">Dark glass card with masked gradient border.</p>
</section>
Dark Mode Checklist
- Keep body text at least
#cbd5e1on dark glass surfaces. - Avoid pure black overlays over blur; use deep navy/charcoal alpha instead.
- Limit glow radius/intensity to preserve readability.
- Ensure focus rings are visible (
outlineor bright border state). - Add fallback for non-blur environments: stronger solid background (
--glass-fill-strong).
Common Requests This Skill Should Handle
- "Create a dark glass hero section with glowing border cards."
- "Convert this bright UI to dark glassmorphism without losing contrast."
- "Add border gradient glow to a frosted navbar/card/modal."
- "Make my dark dashboard feel premium with glass panels and subtle depth."
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.