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Skilltap

Skill nklisch/skilltap/plugin/skills/skilltap

An easy way for agents to help people manage Claude Code and Codex plugins.

Install
npx -y skills add nklisch/skilltap --skill skilltap

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 6 stars6 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Use skilltap when setting up, inspecting, reconciling, or troubleshooting supported local agent harnesses.

SKILL.md

3.5 KB, as published. Nobody here has run it

Operate the local agent environment

skilltap is a non-interactive control plane for one person's supported local agent harnesses. It manages explicitly selected resources, shared instructions, native marketplaces/plugins, complete skill directories, and drift between desired and observed state. It does not search, rank, browse, or recommend skills, plugins, or marketplaces.

Start with the user's intent

  • First-time setup: first check whether skilltap is available. If it is missing, explain that the plugin does not bundle an executable and use the verified installer from https://skilltap.dev/install.sh (or Homebrew) only with the user's authorization. After the binary exists, run skilltap bootstrap --help, then skilltap bootstrap. Treat the binary result and each first-party plugin target result as separate facts; Codex may report an unsupported native plugin-install path.
  • “What is wrong?” or a health check: run skilltap status --help, then skilltap status --json when structured output is useful.
  • Existing native resources should become managed: use skilltap adopt after reviewing status. Adoption observes and records; it does not push changes.
  • “What would change?”: run skilltap plan and explain its operations, compatibility, ownership, and next actions before mutating anything.
  • Apply an accepted plan: run skilltap sync. Use skilltap harness list to inspect target ids, --target <id> to narrow to one harness, --target all to select every enabled harness, and scope flags to choose global or a project.
  • Explicit marketplace/plugin/skill lifecycle work: use the matching marketplace, plugin, or skill command family. Instructions use instructions; automatic safe updates use the optional daemon.

Always ask the executable for exact syntax at the point of use: skilltap --help, skilltap <group> --help, and skilltap <group> <command> --help are authoritative. Do not copy a full flag table into this skill.

Scope and safety

Commands are global by default. --project selects the current project, --project <path> selects another project, and --all-scopes covers global plus managed projects. Use skilltap harness list for registered target ids; --target <id> selects one harness and --target all selects every enabled harness independently of scope. Use --json when passing a stable result to another agent or script.

Plans disclose partial or destructive consequences. --yes acknowledges a reported partial foreground operation; it does not bypass invalid input, missing dependencies, unsupported required components, drift, or native policy. If output names an operation-scoped consequence or asks for a user decision, stop and convey that decision instead of inventing a bypass.

The canonical global instruction file is ~/AGENTS.md. skilltap may manage native Codex/Claude bridges, but existing divergent files, overrides, broken links, and ownership conflicts are health findings—not permission to overwrite user content. A skill is its complete directory with a top-level SKILL.md; never reduce it to that file when references or scripts are present.

For configuration paths and instruction precedence, read configuration and instructions. For interpreting results, updates, daemon behavior, and recovery decisions, read diagnostics.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.