Webgl pixel reveal gallery
Skill nexu-io/open-design/plugins/_official/examples/webgl-pixel-reveal-gallery
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npx -y skills add nexu-io/open-design --skill webgl-pixel-reveal-galleryAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
What its author says it does
Copied from the file, not written here
A scroll-reactive masonry gallery (Three.js + GSAP) where each image develops from a pixel/grid dissolve on viewport entry, with a split-text heading and click-to-fullscreen Flip.
SKILL.md
1.5 KB, as published. Nobody here has run it
Pixel Reveal Gallery
Produce a single self-contained index.html β A scroll-reactive masonry gallery (Three.js + GSAP) where each image develops from a pixel/grid dissolve on viewport entry, with a split-text heading and click-to-fullscreen Flip.
Why this is a powered artifact
Open Design detects getContext('webgl2') / heavy WebGL and renders this file in powered preview (a cross-origin-isolated iframe). The full GPU + scroll pipeline runs; no opaque-sandbox workarounds are needed.
Resource map
webgl-pixel-reveal-gallery/
βββ SKILL.md β you're reading this
βββ example.html β the complete, working artifact (READ FIRST)
βββ (assets, if any)
Credits / attribution
- effect: J0SUKE / Codrops (MIT)
- imagery: Original (AI-generated)
Keep any bundled LICENSE and on-screen credit intact. Replace imagery only with license-clean assets (original / AI, Lummi.ai, Unsplash/Pexels β never scraped imagery).