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Webgl pixel reveal gallery

Skill nexu-io/open-design/plugins/_official/examples/webgl-pixel-reveal-gallery

🎨 The open-source Claude Design alternative. πŸ–₯️ Local-first desktop app. πŸ–ΌοΈ Your coding agent becomes the design engine: prototypes, landing pages, dashboards, slides, images & video β€” real files, HTML/PDF/PPTX/MP4 export. πŸ€– Claude Code / Codex / Cursor / Gemini / OpenCode / Qwen & 20+ CLIs via BYOK.

Install
npx -y skills add nexu-io/open-design --skill webgl-pixel-reveal-gallery

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

What its author says it does

Copied from the file, not written here

A scroll-reactive masonry gallery (Three.js + GSAP) where each image develops from a pixel/grid dissolve on viewport entry, with a split-text heading and click-to-fullscreen Flip.

SKILL.md

1.5 KB, as published. Nobody here has run it

Pixel Reveal Gallery

Produce a single self-contained index.html β€” A scroll-reactive masonry gallery (Three.js + GSAP) where each image develops from a pixel/grid dissolve on viewport entry, with a split-text heading and click-to-fullscreen Flip.

Why this is a powered artifact

Open Design detects getContext('webgl2') / heavy WebGL and renders this file in powered preview (a cross-origin-isolated iframe). The full GPU + scroll pipeline runs; no opaque-sandbox workarounds are needed.

Resource map

webgl-pixel-reveal-gallery/
β”œβ”€β”€ SKILL.md          ← you're reading this
β”œβ”€β”€ example.html      ← the complete, working artifact (READ FIRST)
└── (assets, if any)

Credits / attribution

  • effect: J0SUKE / Codrops (MIT)
  • imagery: Original (AI-generated)

Keep any bundled LICENSE and on-screen credit intact. Replace imagery only with license-clean assets (original / AI, Lummi.ai, Unsplash/Pexels β€” never scraped imagery).

Keep looking

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