Webgl horizontal parallax
Skill nexu-io/open-design/plugins/_official/examples/webgl-horizontal-parallax
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npx -y skills add nexu-io/open-design --skill webgl-horizontal-parallaxAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
What its author says it does
Copied from the file, not written here
A horizontal-scroll WebGL gallery (Three.js): frames glide sideways with lerp smoothing and each image parallaxes its texture (UV shift) by its position in the viewport.
SKILL.md
1.5 KB, as published. Nobody here has run it
Horizontal Parallax Gallery
Produce a single self-contained index.html β A horizontal-scroll WebGL gallery (Three.js): frames glide sideways with lerp smoothing and each image parallaxes its texture (UV shift) by its position in the viewport.
Why this is a powered artifact
Open Design detects getContext('webgl2') / heavy WebGL and renders this file in powered preview (a cross-origin-isolated iframe). The full GPU + scroll pipeline runs; no opaque-sandbox workarounds are needed.
Resource map
webgl-horizontal-parallax/
βββ SKILL.md β you're reading this
βββ example.html β the complete, working artifact (READ FIRST)
βββ (assets, if any)
Credits / attribution
- effect: David Faure / Codrops (MIT)
- imagery: Original (AI-generated)
Keep any bundled LICENSE and on-screen credit intact. Replace imagery only with license-clean assets (original / AI, Lummi.ai, Unsplash/Pexels β never scraped imagery).