Webgl distortion grain
Skill nexu-io/open-design/plugins/_official/examples/webgl-distortion-grain
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npx -y skills add nexu-io/open-design --skill webgl-distortion-grainAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
What its author says it does
Copied from the file, not written here
A vertical gallery (Three.js) where planes bend with scroll velocity, ripple under the cursor via simplex noise, and carry a film grain.
SKILL.md
1.4 KB, as published. Nobody here has run it
Distortion & Grain
Produce a single self-contained index.html β A vertical gallery (Three.js) where planes bend with scroll velocity, ripple under the cursor via simplex noise, and carry a film grain.
Why this is a powered artifact
Open Design detects getContext('webgl2') / heavy WebGL and renders this file in powered preview (a cross-origin-isolated iframe). The full GPU + scroll pipeline runs; no opaque-sandbox workarounds are needed.
Resource map
webgl-distortion-grain/
βββ SKILL.md β you're reading this
βββ example.html β the complete, working artifact (READ FIRST)
βββ (assets, if any)
Credits / attribution
- effect: Jan Kohlbach / Codrops (MIT)
- imagery: Original (AI-generated)
- simplex noise: Ashima Arts (MIT)
Keep any bundled LICENSE and on-screen credit intact. Replace imagery only with license-clean assets (original / AI, Lummi.ai, Unsplash/Pexels β never scraped imagery).