Open design landing deck
Skill nexu-io/open-design/design-templates/open-design-landing-deck
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npx -y skills add nexu-io/open-design --skill open-design-landing-deckAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
What its author says it does
Copied from the file, not written here
Open Design's brand-story deck for partners and press: why it exists, what it believes, and where design is going. Built as a decision-grade marketing & GTM deck for partners, press, community.
SKILL.md
9.8 KB, as published. Nobody here has run it
open-design-landing-deck
Sister skill to open-design-landing. Same
Atelier Zero visual system (warm paper, Inter Tight + Playfair Display,
italic-serif emphasis, coral dots), but paginated as a horizontal
magazine-style swipe deck instead of a long scrolling page.
The navigation model is intentionally borrowed from the
guizang-ppt skill β β/β arrow keys, wheel /
swipe, ESC for the overview grid β so it feels like a print magazine
flipping page by page rather than a web slide deck scrolling.
inputs.json + ../open-design-landing/styles.css
β
ββββββββββββΊ scripts/compose.ts
β
βΌ
<out>/index.html
(one viewport per slide, horizontal swipe)
What you get
- A single self-contained HTML file with N viewport-sized slides laid out horizontally on one transformed flex track.
- Keyboard navigation:
β/βΒ·β/βΒ· PageUp/PageDown Β· Space Β· Home/End. - Wheel + touch swipe (with momentum guard so a single trackpad flick doesn't overshoot).
- Per-slide chrome strip: brand mark, deck title, location,
Roman-numeral year, live slide counter (
01 / 11). - Coral progress bar at the bottom that fills as you advance.
- Dot indicator strip near the bottom; click any dot to jump.
- ESC overview grid β scaled thumbnails of every slide, click to
jump. Mirrors
guizang-ppt's overview UX. - Reuses the same 16-slot image library as the sister skill β no duplicate assets.
Slide types
| Kind | Use it for |
|---|---|
cover | Title plate at the start. 2-column copy + collage art. |
section | Roman-numeral divider between chapters. Centered, full-bleed. |
content | Eyebrow + title + body + bullets + optional collage art. |
stats | Up to 4 large stat cells (value Β· label Β· sub-label). |
quote | Pull quote + author. Optional portrait collage on the right. |
cta | Closing pitch + 1-2 buttons. |
end | Mega italic-serif kicker word + signature footer. |
A typical 11-slide pitch:
1. cover β title plate, hero collage
2. section β "I. The problem"
3. content β about / manifesto, bullets
4. content β capabilities, bullets
5. stats β 4 numbers
6. section β "II. How it feels"
7. content β method, bullets
8. content β selected work
9. quote β customer testimonial
10. cta β primary + secondary action
11. end β mega kicker + signature
Workflow
1. Author inputs.json
Start from inputs.example.json (the Open
Design pitch deck). The brand block, image strategy, and assets path
mirror the sister skill β if you already filled out an
open-design-landing brief, copy brand and imagery over verbatim.
For each slide, pick a kind and fill the typed fields from
schema.ts. MixedText (sans-serif baseline +
italic-serif emphasis spans + coral terminating dot) is the same
encoding used by the sister skill β see its inputs.example.json.
2. (Optional) generate or stub imagery
This skill does not ship its own image generator or placeholder
script β it shares the 16-slot library from open-design-landing. To
regenerate or stub:
# generate via gpt-image-2 (fal.ai)
FAL_KEY=... npx tsx ../open-design-landing/scripts/imagegen.ts ../open-design-landing/inputs.example.json --out=../open-design-landing/assets/
# or paper-textured SVG placeholders
npx tsx ../open-design-landing/scripts/placeholder.ts ../open-design-landing/assets/
Set your deck's inputs.imagery.assets_path to wherever those PNGs
live (default in the example: ../open-design-landing/assets/).
3. Compose the deck
npx tsx scripts/compose.ts inputs.json out/index.html
The composer reads inputs.json, loads the canonical Atelier Zero
stylesheet from ../open-design-landing/styles.css, layers
deck-specific rules on top (horizontal flex track, slide layouts,
HUD, dot nav, ESC overview, keyboard / wheel / touch handlers), and
writes one self-contained HTML file.
4. Self-check
- Open the HTML in a fresh browser tab; slide 1 (cover) shows
with chrome strip top-right showing
01 / N. - Press
β(or Space, or scroll-down). Smoothly slides one viewport to the right; dot nav advances; the coral progress bar ticks forward. - Press
End. Jumps to the final slide. - Press
Home. Returns to slide 1. - Press
Esc. Overview grid appears with scaled thumbnails; click any tile to jump and dismiss the overview. - Resize to 1080px and 640px. Cover / content slides collapse to a single column; dot nav still works; chrome strips shrink.
-
prefers-reduced-motion: reduce(DevTools β Rendering): page transitions stay snappy and don't induce motion sickness. - Lighthouse: contrast AA, font-display swap, no layout shift.
Boundaries
- Reuse the sister skill's stylesheet. The composer reads
../open-design-landing/styles.cssat compile time. Do not maintain a duplicate copy here; if Atelier Zero tokens evolve, edit them once in the sister skill. - Reuse the sister skill's image library. No need to re-prompt or re-render β the same 16 plates work for both surfaces.
- Keep slides single-viewport. If a slide's content does not fit 100vh Γ 100vw at 1280Γ800 it will overflow and feel cramped. Trim copy or split into two slides.
- Do not switch to vertical scroll-snap. The horizontal swipe posture is what makes this skill feel like a magazine spread; a vertical scroller would just be a long landing page.
- Do not add a router. This is a single-file artifact. Multi-page decks are out of scope; for a multi-deck experience, render each deck separately and link from a parent index.
See also
open-design-landingβ landing page sister skill.guizang-pptβ the magazine-deck navigation pattern this skill borrows.design-systems/atelier-zero/DESIGN.mdβ token spec.