Skill harvest
Use when the user asks to harvest skill learnings, improve the skills from recent builds, or process skill notes — "/skill-harvest", "update the skills from what we learned", "process the skill notes from <project>". Runs in its own short session, never inside a build.From its SKILL.md
npx -y skills add Naveen-95/saas-skills --skill skill-harvestAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
SKILL.md
3.0 KB, 610 tokens by cl100k_base, as published. Nobody here has run it
Skill Harvest
Turn field friction into skill commits at minimum token cost. Capture was
already done during builds (one-line entries in each project's
docs/skill-notes.md); this skill batches the analysis.
Inputs — read ONLY these
docs/skill-notes.mdfrom the project(s) the user names.- The specific skill sections the notes implicate — not whole skill files unless the edit requires surrounding context.
Do not read build transcripts, whole repos, or unrelated references. If a note is too vague to act on, ask the user one question or drop it — do not excavate.
Notes are symptom reports, not verdicts
They were usually written by a fast model mid-build. Re-derive every diagnosis yourself from the skill text and the reported event; ignore a note's suggested fix unless it survives your own triage. Signal ranking: a verbatim user correction is the strongest evidence there is; "an instruction couldn't execute as written" is strong; an agent's self-diagnosis is the weakest. Run the harvest on the strongest available model — this is a thinking phase.
Triage each note with the improvisation filter
- Real gap — a decision got improvised mid-build because no file answered it → fix the owning file with the smallest edit that closes it.
- Binding failure — the guidance existed but didn't fire → don't add words; anchor the rule to an executable moment (a numbered step, a checkpoint message, a wave boundary), and add a user gate if the decision is taste or irreversible. Prose that isn't a step gets skipped.
- Routing failure — the wrong skill ran → sharpen the trigger descriptions or add an explicit handoff rule.
- One-off / project-specific / "a serious company would have this" → drop it. Note why in the commit message only if it was borderline.
- User preference, not a skill gap → save it to persistent memory instead of editing a skill.
Apply
- One owner per topic — edit the file that owns it; other files point.
- Keep descriptions trigger-only; keep SKILL.md bodies lean (details go to references); keep every rule proportionate to the risk it manages.
- One commit per theme, with the field evidence in the message.
- Sync the private skills repo to the public one and push both.
- Delete processed notes from
docs/skill-notes.mdso nothing is double-harvested.
Rules
- Never run inside a build session; harvest context stays small on purpose.
- Never batch-create rules for hypothetical failures — one field observation, one fix.
- If two harvests in a row touch the same section, the section is wrong at a deeper level — redesign it instead of patching a third time.
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.