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Make interfaces feel better

Skill mturac/everything-openai-codex/skills/make-interfaces-feel-better

Apply concrete design-engineering details that make interfaces feel polished. Use when reviewing or improving UI spacing, typography, borders, shadows, motion, hit areas, icons, text wrapping, and interaction states.From its SKILL.md

Install
npx -y skills add mturac/everything-openai-codex --skill make-interfaces-feel-better

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

SKILL.md

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Make Interfaces Feel Better

Use this skill for the small design-engineering details that compound into a more polished interface.

Source: salvaged from stale community PR #1659 by linus707.

When to Use

  • The user says the UI feels off, flat, generic, cramped, jumpy, or unfinished.
  • You are building controls, cards, lists, dashboards, navigation, forms, or toolbars.
  • A component needs hover, active, focus, enter, exit, loading, or empty states.
  • A frontend review needs specific before/after recommendations.

Core Principles

Concentric Radius

For nearby nested rounded surfaces:

outer radius = inner radius + padding

If padding is large, treat layers as separate surfaces instead of forcing the math. The point is optical coherence, not formula worship.

Optical Alignment

Geometric centering is not always visual centering. Icon buttons, play triangles, arrows, stars, and asymmetric icons often need a small offset. Fix the SVG when possible; otherwise adjust with a pixel-level margin or padding change.

Shadows And Borders

Use borders for separation and focus rings. Use layered shadows when a card, button, dropdown, or popover needs depth. Shadows should be transparent and subtle enough to work across backgrounds.

Text Wrapping

  • Use text-wrap: balance on headings and short titles.
  • Use text-wrap: pretty on short-to-medium body text, captions, descriptions, and list items.
  • Avoid both on long prose, code, and preformatted content.
  • Use font-variant-numeric: tabular-nums for counters, timers, prices, tables, and other updating numbers.

Font Smoothing

On macOS, apply antialiased font smoothing at the root layout when the project does not already do so:

html {
  -webkit-font-smoothing: antialiased;
  -moz-osx-font-smoothing: grayscale;
}

Image Outlines

Images often need a subtle inset outline so their edges do not blur into the surface.

img {
  outline: 1px solid rgba(0, 0, 0, 0.1);
  outline-offset: -1px;
}

@media (prefers-color-scheme: dark) {
  img {
    outline-color: rgba(255, 255, 255, 0.1);
  }
}

Use neutral black or white alpha outlines. Do not tint image outlines with the brand palette.

Motion

Use CSS transitions for interactive state changes because they can retarget when the user changes intent mid-motion. Reserve keyframes for staged one-shot entrances or loading sequences.

Good motion defaults:

  • Enter: combine opacity, small translateY, and optionally blur.
  • Exit: shorter and quieter than enter, usually 150ms.
  • Press: scale(0.96) for tactile buttons, with a way to disable it when the movement distracts.
  • Icon swaps: cross-fade with opacity, scale, and blur instead of instant visibility toggles.

Transition Scope

Never use transition: all. Specify the changed properties:

.button {
  transition-property: transform, background-color, box-shadow;
  transition-duration: 150ms;
  transition-timing-function: ease-out;
}

Use will-change only for first-frame stutter on compositor-friendly properties such as transform, opacity, and filter. Never use will-change: all.

Hit Areas

Interactive controls should have at least a 40x40px hit area, ideally 44x44px where the layout allows it. Expand with a pseudo-element when the visible icon is smaller, but do not let expanded hit areas overlap.

Review Output

When reviewing a UI polish pass, report concrete changes in before/after rows:

PrincipleBeforeAfter
Concentric radiusSame radius on parent and childParent radius accounts for padding
Tabular numbersCounter shifts as digits changeCounter uses tabular-nums
Transition scopetransition: allExplicit transition properties

Include file paths and properties when they are not obvious from the snippets. Omit principles that you checked but did not change.

Checklist

  • Nested rounded elements are optically coherent.
  • Icons are visually centered.
  • Buttons, cards, and popovers use borders or shadows for the right reason.
  • Headings and short text avoid awkward wrapping.
  • Dynamic numbers use tabular numerals.
  • Images have neutral outlines where needed.
  • Enter and exit animations are split, subtle, and interruptible where appropriate.
  • Buttons have tactile active states without exaggerated motion.
  • transition: all and will-change: all are absent.
  • Small controls still have usable hit areas.

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Gives 0 of the 12 instructions most design frontend skills give in ~1.0k tokens

Counted across 1,179 of the 2,086 authors here whose files we hold, read 2026-09-06

  • Commit to a bold aesthetic directionin 31 of 1179, across 24 files
  • Prefer component composition over inheritancein 28 of 1179, across 14 files
  • Animate only transform and opacity propertiesin 27 of 1179, across 22 files
  • Memoize expensive computations with useMemoin 26 of 1179, across 13 files
  • Use semantic HTML elementsin 24 of 1179, across 23 files
  • Virtualize long lists for performancein 21 of 1179, across 10 files
  • Use CSS variables for design tokensin 20 of 1179, across 14 files
  • Implement loading, empty, and error statesin 20 of 1179
  • Lazy load heavy components with Suspensein 19 of 1179, across 8 files
  • Respect prefers-reduced-motion media queriesin 18 of 1179, across 10 files
  • Prioritize CSS-only animations for HTMLin 18 of 1179, across 16 files
  • Use compound components for related UI elementsin 18 of 1179, across 7 files

Grouped from the skills themselves: near-identical wordings counted once, and counted by distinct author, so one author publishing three of these counts once. Length counted with cl100k_base; the agent that loads this file may tokenize it differently.

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