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Aie web ux

Skill mrhinkle/aienterprise-skills/plugins/aie-web/skills/aie-web-ux

Review a website or web app for usability and user-experience problems that hurt real visitors — confusing navigation, weak visual hierarchy, buttons that don't look clickable, forms with poor feedback, cluttered layouts, mobile/touch issues, low readability, and missing error handling. Evaluates against Nielsen's usability heuristics and WCAG-informed readability, then scores each area and lists prioritized, actionable fixes. Trigger on "review the UX," "UX review," "usability review," "is my site easy to use," "hard to navigate," "confusing layout," "improve the flow," "design review," "mobile experience," "users can't find," or "information architecture."From its SKILL.md

Install
npx -y skills add mrhinkle/aienterprise-skills --skill aie-web-ux

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

4.9 KB, 978 tokens by cl100k_base, as published. Nobody here has run it

Web UX Review

Evaluates whether a site works well for humans, not just whether it technically works. Catches the friction that automated tools miss: confusing navigation, buried content, unclear CTAs, and mobile pain. Produces a scored review with prioritized fixes.

Workflow

  1. Confirm the target and audience — the URL or pages to review, who the primary visitor is, and what they're trying to accomplish. UX is judged against a goal.
  2. Walk the key journeys — at minimum: homepage first impression, the primary conversion path (contact/signup/purchase), and mobile. See reference/journeys.md for what to ask on each page type.
  3. Evaluate against the heuristics and checklists — apply Nielsen's 10 usability heuristics plus the navigation, visual-hierarchy, mobile, and readability checklists in reference/checklists.md.
  4. Flag anti-patterns — scan for the common UX traps in reference/checklists.md (mystery-meat navigation, walls of text, auto-playing media, hidden contact info, hover-only interactions, etc.).
  5. Score and prioritize — fill the scorecard below, then rank fixes by impact. Navigation and mobile issues usually outrank cosmetic ones.

Nielsen's 10 usability heuristics (what to check)

  1. Visibility of system status — loading/feedback states, active-page highlighting, visible success/error messages.
  2. Match with the real world — plain-language labels and CTAs, intuitive icons, no unexplained jargon.
  3. User control and freedom — working back button, clear escape routes (logo/home), no dead ends, no forced signup to explore.
  4. Consistency and standards — buttons look like buttons, links styled consistently, nav in the same place everywhere.
  5. Error prevention — validate before submit, mark required fields, sensible defaults, confirm irreversible actions.
  6. Recognition over recall — options visible or one click away, breadcrumbs, clear category labels over generic "More".
  7. Flexibility and efficiency — skip-to-content link, multiple paths to content, bookmarkable URLs, filters over endless scroll.
  8. Aesthetic and minimalist design — every element earns its place, generous whitespace, high signal-to-noise, no distracting motion.
  9. Recognize and recover from errors — helpful 404s, field-level errors that say how to fix, friendly tone.
  10. Help and documentation — FAQ/help near the point of confusion, contact reachable from every page.

Full source: Nielsen Norman Group — https://www.nngroup.com/articles/ten-usability-heuristics/

Scorecard

Score each 0–100; overall is the average.

CategoryScoreNotes
Navigation & structureCan visitors find things fast?
Visual hierarchyIs important content prominent?
Mobile experienceDoes it work on phones?
ReadabilityIs text easy to read?
Forms & interactionAre CTAs clear and clickable?
Perceived performanceDoes it feel responsive?
Error handlingAre problems communicated well?
Content qualityIs information useful and complete?
Design consistencyDoes everything feel cohesive?
Accessibility & inclusivityUsable by everyone?
OverallAverage

Bands: 80–100 excellent · 60–79 good · 40–59 fair (fix friction) · below 40 needs redesign.

Output Format

  1. Overall score and one-line verdict.
  2. Top 3 friction points — the highest-impact problems, stated as what the visitor experiences.
  3. Scorecard table (above), filled in.
  4. Findings by area — grouped by category, each with: what's wrong, why it hurts the visitor, and the concrete fix. Tag each High / Medium / Low priority.
  5. Prioritized fix list — the order to tackle them (navigation and mobile first).

Reference

  • reference/checklists.md — navigation, visual-hierarchy, mobile, readability checklists and the anti-pattern list.
  • reference/journeys.md — page-type-specific questions for homepage, about/services, contact, and blog/resources.

Standards

What ships with it: 2 files

3.8 KB alongside SKILL.md

reference/

Keep looking

Skills are one crate of 326,679. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.