Milystudio edit lottie
Skill Mily-Labs/agent-skills/plugins/milystudio-studio/skills/milystudio-edit-lottie
Open marketplace of agent skills & plugins for Codex, Claude Code, and any skills-compatible agent.
npx -y skills add Mily-Labs/agent-skills --skill milystudio-edit-lottieAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
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Create, import, edit, and verify Lottie in MilyStudio. Use for Bodymovin JSON, Skottie rendering, vector animation, logo motion, or text-to-lottie workflows.
SKILL.md
1.1 KB, 191 tokens by cl100k_base, as published. Nobody here has run it
milystudio-edit-lottie
Operate through the MilyStudio project, action, and job interfaces. Inspect capabilities before choosing commands because editor features may vary by installed release.
Workflow
- Read the current Lottie JSON and controls before changing anything.
- Use the text-to-lottie skill for new art-directed animation; preserve supported Skottie features.
- Import or update the asset, expose editable controls, and render a preview.
- Validate JSON, duration, frame rate, transparency, slots, and Skottie playback.
Guardrails
- Never edit project JSON, the UI store, or generated manifests directly when a typed action exists.
- Keep original media read-only and write only inside the active project artifact directories.
- Use dry-run before mutation, include the expected project revision, and stop on conflicts.
- Record assumptions, action IDs, job IDs, resulting revision, validation evidence, and unresolved risks.