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Milystudio repair audio

Skill Mily-Labs/agent-skills/skills/milystudio-repair-audio

Open marketplace of agent skills & plugins for Codex, Claude Code, and any skills-compatible agent.

Install
npx -y skills add Mily-Labs/agent-skills --skill milystudio-repair-audio

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Repair and improve MilyStudio audio. Use for noise reduction, hum removal, clicks, dialogue isolation, de-essing, ducking, and loudness normalization.

SKILL.md

1.1 KB, 185 tokens by cl100k_base, as published. Nobody here has run it

milystudio-repair-audio

Operate through the MilyStudio project, action, and job interfaces. Inspect capabilities before choosing commands because editor features may vary by installed release.

Workflow

  1. Diagnose the defect from the source and preserve an untreated reference.
  2. Choose the least destructive repair chain and preview representative sections.
  3. Apply processing as reversible effects or a versioned derived asset.
  4. Compare before and after for artifacts, phase, intelligibility, ambience, and loudness.

Guardrails

  • Never edit project JSON, the UI store, or generated manifests directly when a typed action exists.
  • Keep original media read-only and write only inside the active project artifact directories.
  • Use dry-run before mutation, include the expected project revision, and stop on conflicts.
  • Record assumptions, action IDs, job IDs, resulting revision, validation evidence, and unresolved risks.

What ships with it: 1 file

212 B alongside SKILL.md

agents/

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.