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Matlab model robot kinematics

Skill matlab/matlab-agentic-toolkit/skills-catalog/robotics-and-autonomous-systems/matlab-model-robot-kinematics

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npx -y skills add matlab/matlab-agentic-toolkit --skill matlab-model-robot-kinematics

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Use whenever a MATLAB robot model (rigidBodyTree) is needed — whether for simulation, visualization, IK, motion planning, pick-and-place, or trajectory generation. Triggers on: any mention of a manipulator by name (UR3, UR5, UR5e, UR10, UR10e, UR16e, UR20, KUKA iiwa, Fanuc, ABB, Panda, Kinova, Sawyer, Baxter), robot modeling verbs (load, create, build, import, simulate, model), tasks implying a robot model (pick, place, lift, reach, move, grasp, plan motion for, animate), kinematics keywords (IK, FK, inverse kinematics, forward kinematics, joint configuration, end-effector pose, gripper), or working with rigidBodyTree, loadrobot, importrobot, URDF, DH parameters, addVisual, addCollision.

The file declares its own license as MathWorks BSD-3-Clause. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

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Robot Modeling & Kinematics

Build manipulator models correctly and validate every kinematic solution.

When to Use

  • Any task that requires a robot model in MATLAB (even if the goal is downstream: animation, pick-and-place, trajectory, motion planning)
  • User mentions a specific manipulator by name (UR5e, KUKA iiwa14, Panda, Kinova Gen3, etc.)
  • Loading, building, or importing a robot model
  • Simulating, animating, or visualizing a manipulator
  • Tasks involving lifting, reaching, picking, placing, or grasping
  • Adding visual meshes or collision geometry
  • Attaching a gripper to a manipulator
  • Choosing between inverseKinematics vs generalizedInverseKinematics
  • Validating IK/GIK solutions (exit flags, position error, joint continuity)

When NOT to Use

  • Collision-free motion planning (RRT, CHOMP, path planning) — use a motion planning skill
  • Trajectory generation (contopptraj, cubicpolytraj, trapveltraj) — use a trajectory skill
  • Closed-loop parallel mechanisms (delta, Stewart) — see references/parallel-robot-guidance.md
  • Mobile robot navigation or wheeled platforms — not covered here
  • Dynamics simulation (inverseDynamics, forwardDynamics) — separate domain

Workflow

Step 1: Determine Model Source

Choose the highest-fidelity source available:

PrioritySourceWhen to UseWhy
1loadrobotRobot exists in the libraryIncludes collision meshes, inertias, visuals
2importrobotUser has URDF/Xacro/SDF filePreserves mesh references
3Build from DHOnly DH parameters availableNo collision meshes unless added manually

Critical: A robot without collision meshes will cause downstream motion planning to silently report "collision-free" paths that actually collide. Always prefer sources that include meshes.

If the user says "build a robot" but names a known robot (UR5e, KUKA iiwa, Panda, etc.), suggest loadrobot first.

After importing from URDF, Simscape, or CAD: Check if collision meshes are present. Simscape Multibody models and many URDFs/CAD exports only provide visual geometry — no collision meshes. If collision meshes are missing, read references/import-mesh-handling.md for the decision tree on generating them from visuals.

Step 2: Load or Build the Model

Always set DataFormat="row" — this is required for planning and dynamics workflows.

Option A — loadrobot:

robot = loadrobot("universalUR5e", DataFormat="row");

Option B — importrobot (URDF/Xacro/SDF):

robot = importrobot("myRobot.urdf", DataFormat="row");

If the URDF has only visual geometry (no <collision> tags), add VHACD collision decomposition at import time:

opts = vhacdOptions("RigidBodyTree");
opts.SourceMesh = "VisualGeometry";
robot = importrobot("myRobot.urdf", DataFormat="row", ...
    MeshPath="path/to/meshes", CollisionDecomposition=opts);

Option C — Build from DH parameters:

robot = rigidBodyTree(DataFormat="row");

body = rigidBody("link1");
jnt = rigidBodyJoint("joint1", "revolute");
setFixedTransform(jnt, [a alpha d 0], "dh");
jnt.PositionLimits = [-pi, pi];
body.Joint = jnt;

addVisual(body, "Cylinder", [0.04, 0.3]);
addCollision(body, "Cylinder", [0.05, 0.3]);

addBody(robot, body, "base");

Step 3: Ensure tool0 Exists with Z = Outward

Before attaching a gripper, the robot MUST have a tool0 body whose local Z-axis points along the arm's outward direction (away from the wrist). Most loadrobot models satisfy this already — but KUKA iiwa models do not.

Check references/ee-frame-alignment.md for the full compatibility table and diagnostic procedure.

If the robot already has tool0 with Z = outward (all UR, ABB, Techman, FANUC, Kinova, Yaskawa): proceed directly to gripper attachment.

If the robot lacks tool0 or EE Z is misaligned (KUKA iiwa 7/14): add a corrective tool0 frame:

% KUKA iiwa: iiwa_link_ee Z is perpendicular to arm — fix with Ry(90°)
tool0 = rigidBody("tool0");
tool0Joint = rigidBodyJoint("tool0_joint", "fixed");
R_correction = [0 0 1; 0 1 0; -1 0 0]; % Ry(90°)
setFixedTransform(tool0Joint, rotm2tform(R_correction));
tool0.Joint = tool0Joint;
addBody(robot, tool0, "iiwa_link_ee");

For unknown robots (URDF imports): Run the diagnostic check from references/ee-frame-alignment.md to verify alignment before attaching anything.

Step 4: Configure the Model

Visuals vs collisions — both are needed, for different purposes:

FunctionPurposeUsed By
addVisual(body, shape, dims)Display appearanceshow for visualization
addCollision(body, shape, dims)Planning geometrycheckCollision, motion planners

To color a visual: addVisual(body, "Mesh", stlFile, tform, FaceColor=[1 0.8 0])

Robots from loadrobot already have both. When building from scratch, add both explicitly.

Attach a gripper (MANDATORY for manipulation tasks):

If the task involves object interaction (picking, placing, lifting, grasping, manipulating), a gripper is required — do not skip this step. Only omit for pure visualization or reachability studies with no object contact.

Before building ANY custom gripper, you MUST read references/gripper-models.md. Available models include both parallel-jaw (robotiq2F85, 85mm opening) AND vacuum grippers (robotiqEPick variants for large/flat objects). Do NOT assume robotiq2F85 is the only option.

  1. Read references/gripper-models.md
  2. Follow the decision tree in that file (check compatibility → check object size → select grip strategy)
  3. Only build custom if no provided model fits (incompatible manipulator AND object unsuitable for vacuum)
gripper = loadrobot("robotiq2F85", DataFormat="row");
addSubtree(robot, "tool0", gripper, ReplaceBase=false);

Critical: Always use ReplaceBase=false. The default (true) merges the gripper's base link into the parent body, silently discarding the base visual mesh (the gripper housing/coupling). All provided grippers have a base visual that is lost without this flag.

After attaching a gripper, add a contact frame at the gripper's contact point (fixed joint, zero DOF added), then solve IK to that frame. This avoids confusing tip frame orientations and manual offset math. See references/gripper-models.md for per-gripper offsets and the full pattern.

contactFrame = rigidBody("contact_point");
contactJoint = rigidBodyJoint("contact_joint", "fixed");
setFixedTransform(contactJoint, trvec2tform([0, 0, gripperOffset]));
contactFrame.Joint = contactJoint;
addBody(robot, contactFrame, "tool0");

Add a custom end-effector frame (when no gripper is attached or you need a specific offset):

ee = rigidBody("tool_tip");
eeJoint = rigidBodyJoint("tool_tip_joint", "fixed");
setFixedTransform(eeJoint, trvec2tform([0.1, 0, 0]));
ee.Joint = eeJoint;
addBody(robot, ee, "tool0");

Step 5: Verify the Model with Kinematics

Use FK and IK to confirm the model is built correctly — correct link lengths, joint axes, limits, and end-effector frame placement.

Verify with FK: Move to a known configuration and check the end-effector reaches the expected position.

q = homeConfiguration(robot);
tform = getTransform(robot, q, "tool0");
fprintf("Home position: [%.3f, %.3f, %.3f] m\n", tform(1:3,4));

Visually confirm the pose makes sense:

figure;
show(robot, q, Frames="off");
axis auto;
title("Home configuration");

Verify with IK: Pick a target you know is reachable and confirm the solver converges.

Decision — IK vs GIK:

UseWhen
inverseKinematicsSingle target pose, no extra constraints
generalizedInverseKinematicsMultiple constraints (position + aiming, joint bounds, orientation, etc.)

See references/gik-constraints.md for all available GIK constraint types.

ik = inverseKinematics(RigidBodyTree=robot);
weights = [0.25 0.25 0.25 1 1 1];
targetPose = trvec2tform([0.4, 0.1, 0.3]) * eul2tform([0 pi 0], "ZYX");
[qSol, solnInfo] = ik("tool0", targetPose, weights, homeConfiguration(robot));

Step 6: Validate Every IK/GIK Solution (MANDATORY)

Never skip this step. Agents consistently skip validation and deliver solutions that silently failed.

After inverseKinematics:

if solnInfo.ExitFlag <= 0
    warning("IK did not converge. ExitFlag: %d, Status: %s", ...
        solnInfo.ExitFlag, solnInfo.Status);
end

tformActual = getTransform(robot, qSol, "tool0");
posError = norm(tformActual(1:3,4)' - targetPose(1:3,4)');
if posError > 1e-3
    warning("IK position error %.4f m exceeds threshold.", posError);
end

After generalizedInverseKinematics:

if solInfo.ExitFlag <= 0
    warning("GIK did not converge. ExitFlag: %d, Status: %s", ...
        solInfo.ExitFlag, solInfo.Status);
end

for i = 1:numel(solInfo.ConstraintViolations)
    cv = solInfo.ConstraintViolations(i);
    if cv.Violation > 1e-3
        warning("Constraint %d (%s) violated: %.4f", i, cv.Type, cv.Violation);
    end
end

For sequential waypoints — check joint continuity:

for i = 2:size(qAll, 1)
    maxJump = max(abs(qAll(i,:) - qAll(i-1,:)));
    if maxJump > deg2rad(30)
        warning("Joint jump of %.1f deg between waypoints %d and %d.", ...
            rad2deg(maxJump), i-1, i);
    end
end

Key Functions

FunctionPurposeToolboxAvailable From
loadrobotLoad built-in robot with meshesRobotics System ToolboxR2019b
importrobotImport from URDF/Xacro/SDF/SimscapeRobotics System ToolboxR2017a
rigidBodyTreeCreate empty robot modelRobotics System ToolboxR2016b
setFixedTransformSet joint transform (DH or homogeneous)Robotics System ToolboxR2016b
addVisualAdd visual geometry for displayRobotics System ToolboxR2019a
addCollisionAdd collision geometry for planningRobotics System ToolboxR2019b
addSubtreeAttach subtree (gripper) to bodyRobotics System ToolboxR2016b
getTransformCompute FK for a configurationRobotics System ToolboxR2016b
inverseKinematicsSolve IK for single target poseRobotics System ToolboxR2016b
generalizedInverseKinematicsSolve IK with multiple constraintsRobotics System ToolboxR2017a
showVisualize robot configurationRobotics System ToolboxR2016b

Patterns

Visualization

figure;
show(robot, q, Frames="off");
axis auto;
view(45, 30);
title("Robot at configuration q");

For multiple configurations, use tiledlayout/nexttile:

figure;
tiledlayout(1, 3);
for i = 1:3
    nexttile;
    show(robot, qAll(i,:), Frames="off", PreservePlot=false);
    axis auto;
    title(sprintf("Waypoint %d", i));
end

Using Initial Guess to Improve IK Convergence

When solving IK for sequential waypoints, use the previous solution as the initial guess:

qPrev = homeConfiguration(robot);
for i = 1:numWaypoints
    [qSol, solnInfo] = ik("tool0", targetPoses(:,:,i), weights, qPrev);
    % ... validate ...
    qPrev = qSol;
end

Conventions

  • Always set DataFormat="row" on creation or import
  • Joint limits in radians (use deg2rad when specifying in degrees)
  • Use Frames="off" and axis auto for clean visualization
  • Use tiledlayout/nexttile instead of subplot
  • Name end-effector frames descriptively (e.g., "tool_tip", "bucket_tip")
  • Weights for inverseKinematics: [orientation(3) position(3)] — set position weights higher for position-priority tasks

Common Mistakes

MistakeWhy It's WrongCorrect Approach
Building from DH when loadrobot has the robotNo collision meshes → planning silently failsCheck loadrobot library first
Using addCollision for visual appearanceCollision geometry is simplified, not rendered by showUse addVisual for display, addCollision for planning
Skipping IK validationSolution may not converge; ExitFlag <= 0 means failureAlways check ExitFlag and verify position error via FK
Using DataFormat="column" or "struct"Incompatible with planning/trajectory functions that expect row vectorsAlways use DataFormat="row"
Skipping gripper for manipulation tasksObject interaction (pick, lift, grasp) requires a gripper on the modelAlways attach a gripper when the task involves object contact
Solving IK to "tool0" or tip body without a contact frame"tool0" is the flange (offset from contact point); tip body frames have confusing 90° rotationsAdd a fixed "contact_point" frame at the gripper offset, solve IK to that
Building a custom gripper from scratchProvided models have accurate geometry and are ready to attachCheck references/gripper-models.md for available grippers
Using robotiq2F85 for objects > 85 mmJaw cannot open wide enough to grasp the objectCompare object dimensions to gripper max opening; use vacuum for large objects
Using IK when multiple constraints are neededinverseKinematics only handles a single pose targetUse generalizedInverseKinematics with constraint objects
Not checking joint continuity for waypoint sequencesLarge jumps between solutions cause unsafe trajectoriesCompare consecutive solutions, flag jumps > 30 deg
Using addSubtree without ReplaceBase=falseGripper base visual mesh is silently discarded; housing disappears from visualizationAlways pass ReplaceBase=false when attaching grippers
Attaching gripper to KUKA iiwa without frame correctioniiwa_link_ee Z is perpendicular to arm; gripper points sidewaysAdd tool0 with Ry(90°) correction before attaching — see references/ee-frame-alignment.md
Assuming all loadrobot models have tool0 with Z = outwardSome robots (KUKA iiwa) lack tool0 or have misaligned EE framesCheck references/ee-frame-alignment.md table or run diagnostic before gripper attachment
Using rigidBodyTree for closed-loop parallel robotsCannot represent closed kinematic chainsSee references/parallel-robot-guidance.md

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