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Paywall design

Skill markdavidgan/apple-dev-skills/platforms/cursor/skills/paywall-design

Apple platform development skills for Claude Code, Cursor, Kimi Code, Antigravity, Codex CLI, and Agy.

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Design high-converting, App Review-compliant paywalls and subscription upsell screens — value framing, plan presentation, trial/intro-offer design, and required legal elements. Use when building or improving a paywall, subscription screen, upsell, or "go Pro" flow, choosing trial framing, or fixing low conversion or a 3.1.2 rejection. Trigger on "paywall", "subscription screen", "upsell", "go premium", "free trial design", or "purchase screen". Bridges app-store-pricing (economics) and storekit-purchases (code).

SKILL.md

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Paywall Design

Design paywalls that convert without getting rejected. Economics (tiers, regional pricing) live in app-store-pricing; the implementation lives in storekit-purchases; this is the screen — UX and compliance.


App Review compliance — non-negotiable (Guideline 3.1.2)

A paywall that converts but gets rejected ships nothing. Every subscription paywall must show, on the purchase screen or one tap away:

  • What the user gets (the value/contents of the subscription).
  • Price, duration, and per-period billing for each option (e.g. "$4.99/month").
  • For free trials / intro offers: the trial length, what happens when it ends, and the price that begins — clearly, before purchase.
  • A visible Restore Purchases control.
  • Functional links to Terms (EULA) and Privacy Policy.
  • Honest auto-renew disclosure (it renews until cancelled).

Missing any of these is the most common subscription rejection. Build the compliant skeleton first, then design on top of it.


The conversion structure (top to bottom)

  1. Value first, price second. Lead with the outcome the user wants ("Track unlimited habits", "Remove all ads"), not a feature checklist or the price. Show the transformation.
  2. Concrete benefits, not feature names. "Sync across all your devices" beats "iCloud integration." 3–5 benefits, scannable, each with an icon.
  3. Plan selection. If offering multiple durations, anchor: show annual next to monthly with a "Save 40%" / "Best value" badge so the annual looks like the smart default. Pre-select the plan you want most users to pick.
  4. Trial framing (if used): "Start 7-day free trial" as the primary CTA reduces friction far more than "Subscribe." Be explicit about what happens after.
  5. Social proof (optional): ratings count, testimonials, or "Join 50,000 users" — only if true.
  6. One primary CTA. A single, high-contrast button. Secondary actions (other plan, restore, close) are visually quieter.
  7. Required legal row at the bottom: price recap, Restore, Terms, Privacy.

Trial & offer design

  • No-card trials convert higher but with more cancellations; weigh against intro-price offers. Gate trial eligibility with isEligibleForIntroOffer so ex-subscribers don't see "free trial" (see storekit-purchases).
  • Reminder UX: surfacing "we'll remind you before it ends" increases trial starts by reducing fear.
  • Intro offers (discounted first period) suit habit/utility apps where the user needs time to see value.
  • Match the offer to the moment — an onboarding paywall and a contextual one (hit a limit) can use different framing.

Where to place the paywall

PatternWhen it fitsTrade-off
Onboarding (hard) — paywall before useStrong, obvious value; benefits clear upfrontHighest revenue per install, lowest activation
Onboarding (soft) — skippableMost consumer appsBalanced; keep "skip" discoverable but quiet
Contextual — at the moment of need (hit a limit, premium feature tapped)Value is felt in-appHighest intent, fewer impressions
Persistent entry — a "Pro" tab/badgeLong-term upsellLow pressure, low conversion alone

Most apps combine a soft onboarding paywall with contextual triggers. Don't trap users — a hidden or fake close button risks rejection and 1-star reviews.


Visual & motion craft

  • Apply the app's design system (see apple-design, swiftui-micro-craft) — the paywall should feel premium, because it's selling premium.
  • Get the copy right (see apple-design-language): value-led headline, sentence-case benefits, precise CTA verb, and a designed error state for failed/restored purchases.
  • Respect Dynamic Type and VoiceOver: the price, trial terms, and CTA must be reachable and legible at large sizes (see ios-accessibility). Truncated legal text is both a UX and compliance failure.
  • Subtle motion on the value prop is fine; never animate the close affordance away.

Measure & iterate

  • Instrument paywall impression → plan selected → purchase → trial-to-paid (see app-analytics).
  • A/B test with Custom Product Pages and on-device variants; test one thing at a time (headline, trial length, plan order).
  • Track trial-to-paid conversion and involuntary churn separately — a high trial start with low conversion means the value promise isn't landing.

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