Accessibility gate
Skill logicleap-labs/claude-plugins/plugins/accessibility-gate/skills/accessibility-gate
Open Claude Code plugins for shipping AI output that's actually good. By Josh Matthews / LogicLeap Ltd.
npx -y skills add logicleap-labs/claude-plugins --skill accessibility-gateAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
What its author says it does
Copied from the file, not written here
Use before declaring a UI change done, fixed, working, ready, or shipped. Forces a real accessibility pass across keyboard flow, focus visibility, accessible names, contrast, reduced motion, and the platform's native semantics.
SKILL.md
1.4 KB, as published. Nobody here has run it
Accessibility Gate
A screen that looks right can still be unusable. Before calling UI work done, exercise it like a keyboard user and inspect the semantics a screen reader will receive.
The pass
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Identify the changed surface and its interactive states.
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Run the smallest real check available: axe/pa11y/Lighthouse, a focused UI test, or a manual keyboard pass when no automated check exists.
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Tab through the complete flow. Confirm order, visible focus, escape/back behavior, and that no control is keyboard-trapped.
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Check accessible names, roles, state announcements, contrast, touch targets, reduced motion, and error/empty/loading states.
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Fix failures and repeat the check. Do not report a clean compile as a11y evidence.
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End with the exact sentinel, including the checks and outcome:
ACCESSIBILITY-GATE: PASS — keyboard flow + axe scan, 0 blockers
The Stop hook blocks UI turns that do not include this evidence. It is silent on non-UI work and fails open if its own inspection cannot run.
Kill switch
touch .accessibility-gate-off
Or set ACCESSIBILITY_GATE=off for a single session.