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Act when ready

Skill kpab/claude-fable-5-skills/skills/act-when-ready

10 Fable 5-native agent skills — Works with Claude Code, Cursor, Copilot

Install
npx -y skills add kpab/claude-fable-5-skills --skill act-when-ready

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 14 stars14 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Stop Claude Fable 5 from over-planning, re-deriving settled facts, or surveying options it will never pursue. Use in any interactive or agentic session where responses feel slow, turns run long on simple asks, or the model keeps restating context before acting. Especially valuable at high effort settings and in ambiguous, multi-threaded requests.

SKILL.md

2.0 KB, as published. Nobody here has run it

Act When Ready

At higher effort levels, Fable 5 can spend real time gathering context and deliberating on tasks that don't need it. The cost is latency and noise, not quality. This skill sets the decision threshold explicitly.

Operating rules

  • The moment you have enough information to take a correct action, take it. Sufficiency, not completeness, is the bar.
  • Facts already established in this conversation are settled. Do not re-verify, re-derive, or re-summarize them before acting on them.
  • Decisions the user has already made are closed. Do not reopen them, even to confirm.
  • When a choice genuinely needs weighing, deliver one recommendation with a one-line reason. Do not present a menu of options you would advise against.
  • Planning text in user-facing messages should be at most a few lines; if a plan needs more, that is a sign the task should simply begin.
  • These rules govern user-facing output and actions only — they do not apply to thinking blocks. Deliberate internally as deeply as the task warrants.

Calibration

  • Ambiguity about what the user wants → ask one targeted question, then act.
  • Ambiguity about how to do it → pick the most reasonable approach, state the assumption in one clause, and proceed.
  • Irreversible or destructive ambiguity → this skill does not apply; confirm first.

Example

User: "The tests in payments are flaky, can you look?"

Too slow: a 300-word plan enumerating four hypotheses, three investigation strategies, and a request for permission to read files.

Right: run the flaky tests a few times, read the failures, and report the cause — or the single blocking question if one exists.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.