agentsclimarketplace

Case 01902

Skill knownasnaffy/prompthound/dataset/case_01902

A fast, offline static risk analysis CLI for AI agent skill files. Detects malicious instructions, steganographic payloads, and dangerous capability chains.

Install
npx -y skills add knownasnaffy/prompthound --skill case_01902

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Create, improve, or evaluate OpenClaw skills (SKILL.md). Use when: (1) designing a new skill from scratch, (2) improving an existing skill's description for better triggering accuracy, (3) evaluating whether a skill description would trigger correctly, (4) reviewing the skill library for quality issues. NOT for: creating Claude Code / Codex skills (those use a different format), editing skill scripts/assets unrelated to skill design.

SKILL.md

5.1 KB, as published. Nobody here has run it

OpenClaw Skill Creator

A skill for creating and iteratively improving OpenClaw skills — inspired by Anthropic's skill-creator, adapted for the OpenClaw skill format.

OpenClaw Skill Architecture

Skills are directories containing a SKILL.md file and optional resources.

Custom skills (user-created) are typically placed in the OpenClaw workspace:

<workspace>/skills/<skill-name>/

Built-in skills ship with the OpenClaw installation.

Custom skills in the workspace take precedence over built-ins of the same name.

Minimal structure

<skill-name>/
├── SKILL.md          ← required
└── scripts/          ← optional, executable helpers

No packaging step needed. The directory is the skill.

SKILL.md format

---
name: skill-name
description: <trigger description — the most important field>
---

# Skill Name

Instructions for the agent...

Only name and description in frontmatter. No other fields.

Use {baseDir} in scripts/instructions to reference the skill's own directory:

python3 {baseDir}/scripts/my_script.py

Writing Descriptions (Most Critical Part)

The description field is the only triggering mechanism. The body is never read unless the skill triggers first.

Core principles

  1. Be pushy: Agents tend to undertrigger skills. Make the description slightly aggressive — list specific contexts where this skill MUST be used.
  2. Use when + NOT for: Explicit structure reduces both under-triggering and false positives.
  3. Include trigger phrases: List common user phrasings. Include non-English phrases if the user communicates in other languages.
  4. Describe context, not just function: "What the skill does AND when to use it."

Template

<what the skill does>. Use when: (1) <context 1>, (2) <context 2>, (3) phrases like "<example phrase>". NOT for: <anti-patterns>.

Example (before → after)

❌ Before: "Track work time per project with start/stop timers."

✅ After: "Track work time and generate productivity reports. Use this skill whenever the user wants to start/stop a timer, log time to a project, or generate a time report — including phrases like 'start timer', 'log my time', 'how long did I work this week'. NOT for: calendar scheduling, task management."


Skill Creation Process

1. Capture Intent

Ask the user:

  • What should this skill enable the agent to do?
  • When should it trigger? What would the user say?
  • What's the expected output?
  • Does it need scripts, or is it purely instructional?

Ask one or two questions at a time; don't overwhelm.

2. Interview for Edge Cases

Before writing, ask about:

  • Input formats, edge cases, failure modes
  • Dependencies (external APIs, CLIs, files)
  • What it should NOT do (important for the NOT for clause)

3. Write the SKILL.md

  • Keep body under 300 lines — lean and focused
  • Only include what the agent doesn't already know
  • Move detailed reference material to references/ files and link from SKILL.md
  • Add scripts to scripts/ when the same code would be rewritten repeatedly

4. Eval: Test the Description

Run a manual trigger eval:

  1. Write 5–10 test prompts (mix of should-trigger and should-not-trigger)
  2. For each, ask: "Would I read this skill's SKILL.md given only the description?"
  3. If < 80% correct → improve the description

Use the eval script:

python3 {baseDir}/scripts/eval_description.py --skill path/to/SKILL.md --evals path/to/evals.json

See scripts/eval_description.py for the evals JSON format.

5. Iterate

After the skill is used on real tasks:

  • If the skill often doesn't trigger when it should → description too narrow, add more trigger phrases
  • If the skill triggers on unrelated requests → description too broad, add NOT for clause
  • If the body is too long → split into references/ files

Improving Existing Skills

When asked to improve an existing skill:

  1. Read the current SKILL.md
  2. Check description against the principles above
  3. Propose a new description with reasoning
  4. Optionally run eval to compare before/after trigger accuracy
  5. Update only after user confirmation

Skill Quality Checklist

Before finalising a skill, verify:

  • name is lowercase kebab-case, under 64 characters
  • description includes "Use when" with specific trigger contexts
  • description includes "NOT for" to prevent false positives
  • Body is under 300 lines
  • No README, CHANGELOG, or auxiliary docs (keep the skill lean)
  • Scripts are tested and working
  • References files are linked from SKILL.md with guidance on when to read them

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.