agentsclimarketplace

Keen eyeos

Skill Kimotep/skills/keen-eyeos

Apple platform UI/UX design skill for iOS, macOS, iPadOS, watchOS, and visionOS. Trigger when the user needs help with native SwiftUI/UIKit component selection, screen or feature design, UI polish, wireframes, design specs, or HIG compliance. Also trigger for phrases like "my UI feels off", "which component should I use", "does this feel like an Apple app", or "design my feature". For quick one-off questions, answers directly in chat. For design work, produces a structured spec: component recommendations, layout rationale, HIG compliance notes, and optionally a wireframe or annotated screen description — ready to hand to a developer or paste into a design brief.From its SKILL.md

Install
npx -y skills add Kimotep/skills --skill keen-eyeos

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

7.9 KB, ~1.8k tokens by cl100k_base, as published. Nobody here has run it

Keen EyeOS

A structured design companion for Apple platform projects. See README.md for full background, creator intent, and scope.

Token strategy: SKILL.md is always in context. All reference files load lazily — only what the session needs, gated by the choices below.


0. Entry Point: Intent Check (Fast Path Gate)

Before running the full setup flow, check if this is a one-shot question.

A one-shot question is one where:

  • A single sub-skill can answer it completely
  • No project context is needed to give a good answer
  • No output file is expected

Examples: "Which component should I use for a settings screen?", "What's the difference between .sheet and .fullScreenCover?", "How do I add swipe actions to a List row?"

If the intent is clearly one-shot: → Answer directly using loaded component guides appropriate to apparent user level → At the end, offer: "Want to go deeper on this within a full Keen EyeOS session?" → Do not run Steps 1–4

If the intent requires design work, output files, or project context: → Proceed to Step 1 below


1. Keen Level Check

Determines language register AND which component tier to load.

"To make sure I frame things the right way — where would you place yourself?"

A) New to design — I know what I want but not the vocabulary
   → loads: component-guide-core.md only
   → language: plain English, analogies over jargon, no API names

B) Design basics — I've built some UI before
   → loads: component-guide-core.md
   → language: design terms fine, SwiftUI names introduced with brief context

C) Comfortable with Apple HIG and SwiftUI/UIKit
   → loads: component-guide-core.md + component-guide-advanced.md
   → language: full API names, HIG references, tradeoff discussions

D) Design/engineering pro — go deep
   → loads: component-guide-core.md + component-guide-advanced.md + component-guide-platform.md
   → language: peer-level, no hand-holding, edge cases and gotchas welcome

Store as [USER_LEVEL]: Beginner / Intermediate / Practised / Expert. Load indicated component guide(s) now. Do not load others unless session demands it.


2. Keen Context Check

Determines whether project context needs to be built or loaded.

"Are we working within an existing project?"

A) Yes — I have a Keen Design Plan already
   → paste or describe it → stored as [PROJECT_CONTEXT] → skip vision questions
   → token note: replaces ~3–4 vision questions later in session

B) Yes — but nothing formally written down
   → run Fast Context Questions below (4 questions)
   → token note: 4 questions now prevents redundant clarification throughout

C) No — starting fresh
   → [PROJECT_CONTEXT] = none → Keen Vision recommended as first sub-skill
   → token note: lightest start, vision built as we go

Fast Context Questions (option B only) — one at a time:

  1. Platform(s): iPhone / iPad / Mac / Watch / other?
  2. Core user action — one sentence: "The main thing a user does is ___"
  3. Visual style in place? Colors, fonts, general vibe?
  4. Navigation pattern: tabs / sidebar / stack / something else?

Summarize as [PROJECT_CONTEXT], confirm before continuing. Offer to generate a Keen Design Plan as a session byproduct.

Platform-aware loading once platform is known:

  • iPhone only → skip component-guide-platform.md unless Expert
  • iPad or Mac in scope → load component-guide-platform.md at Practised+
  • Watch / visionOS → not covered in component guides; reference Apple HIG directly

3. Keen Output Check

Determines which output templates to load and shapes session depth.

"What do you want to walk away with? Pick one or more:"

A) Keen Design Plan
   — written brief: vision, principles, design direction
   → loads: output-templates.md#keen-design-plan
   → token note: vision-focused, component depth reduced

B) Keen Wireframes
   — annotated ASCII screen layouts
   → loads: output-templates.md#keen-wireframes
   → token note: layout and structure questions prioritised

C) Keen Technical Handover
   — developer-ready spec: components, layout, spacing, accessibility
   → loads: output-templates.md#keen-technical-handover
   → token note: heaviest output — component guides loaded fully for your level

D) Keen Stage
   — visual mockup inside a device frame
   → loads: keen-stage.md + output-templates.md#keen-stage
   → token note: runs at end of session regardless of other choices

E) Not sure yet — let's figure it out
   → no templates loaded now; recommended at session close
   → token note: lightest start, templates loaded only when output becomes clear

Store as [KEEN_OUTPUTS]. Load only the indicated template sections now.


4. Sub-skill Routing

Ask: "What are we working on today?" and route based on answer. Load the relevant sub-skill reference file at this point — not before.

"Which of these fits best?"

A) Set or align on overall design direction  → keen-vision.md
B) Design a new screen or feature            → keen-feature.md
C) Fix something that feels off              → keen-polish.md
D) Design is limited by data or tech         → keen-signal.md
E) Show me what it looks like in a device    → keen-stage.md

Load only the chosen sub-skill's file. Do not pre-load others. Keen Stage may already be loaded from Step 3 — do not load twice.


Keen Design Questions Framework

One question at a time. Multiple-choice where possible. Language at [USER_LEVEL].

Question Ladder:

  1. Intent — what is this for, who uses it, what job does it do?
  2. Context — where does it live, what comes before/after?
  3. Constraints — platform, OS target, existing design system?
  4. Ambition — native/neutral or distinctive/expressive?
  5. Blockers — what's been tried, what felt wrong?

After 3–5 questions: summarize and confirm. If corrected, re-summarize before proceeding.

Language guide is internalized in the level definitions above. Load references/language-guide.md only if mid-session recalibration is needed.


Component Authority

  • Prefer native SwiftUI first
  • Flag UIKit when SwiftUI has a known gap for the use case
  • Always note OS floor: 15+ 16+ 17+
  • Flag custom components and state the tradeoff explicitly
  • Confidence markers: ✅ standard · ⚠ has caveats · 🔴 workaround needed

Component files (load per Step 1 + platform):

  • references/component-guide-core.md — all levels, always
  • references/component-guide-advanced.md — Practised / Expert
  • references/component-guide-platform.md — iPad/Mac in scope, Practised+

Reference Index

FileLoad whenSize
keen-vision.mdKeen Vision chosensmall
keen-feature.mdKeen Feature chosensmall
keen-polish.mdKeen Polish chosensmall
keen-signal.mdKeen Signal chosensmall
keen-stage.mdKeen Stage chosen (Step 3 or 4)small
component-guide-core.mdAlways (Step 1)medium
component-guide-advanced.mdPractised / Expertmedium
component-guide-platform.mdiPad/Mac + Practised+medium
language-guide.mdMid-session recalibration onlysmall
output-templates.mdPer output chosen in Step 3medium
README.mdUser asks about skill background/intentsmall

What ships with it: 11 files

38.8 KB alongside SKILL.md

Keep looking

Skills are one crate of 326,970. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.