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Design flow

Skill KevinKE93/Dev_Agent_OPC/dev-agent/skills/design-flow

Use when a spec needs customer-facing UX, visual direction, screen acceptance, design references, formal assets, Figma handoff, or design gates before build.From its SKILL.md

Install
npx -y skills add KevinKE93/Dev_Agent_OPC --skill design-flow

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SKILL.md

8.0 KB, ~1.8k tokens by cl100k_base, as published. Nobody here has run it

Design Flow

Turn an approved spec into a build-ready design package. Use after spec-driven-development and before build when the spec says the work touches UI, visual direction, brand/KV, interaction states, motion, or any customer-facing workflow where visual quality affects delivery. Skip design only when the spec or project applicability clearly marks UI/design as not needed.

Operating Rules

  • Think before committing: state assumptions, unclear points, alternatives, and trade-offs before choosing a direction.
  • Keep it simple: produce only the artifacts needed for the current product scope, but do not skip required design gates.
  • Modify precisely: keep process artifacts under <project-name>/.dev-agent/ and source output under the project root.
  • Work toward a verifiable target: every key screen must have acceptance criteria before build. Delegate formal visual-source rules to the design artifact reference and executable gates.
  • Drafts, sketches, low-fidelity prototypes, and runtime screenshots are input evidence only. They cannot be the build target.
  • Prefer high-fidelity HTML/CSS design packages for implementation handoff. Use JS or Lottie assets when motion must be reproduced.
  • Generate new logo, app-icon, brand/KV, and high-quality bitmap assets only through the imagegen skill or an explicit Codex CLI image-generation path. Do not author SVG/HTML/canvas locally and render PNG for final identity assets.

Outputs

Save design artifacts under <project-name>/.dev-agent/design/:

  • DESIGN.md
  • VISUAL_SYSTEM.md
  • SCREEN_ACCEPTANCE.md
  • DESIGN_ARTIFACTS.md
  • DESIGN_IMAGE_DESCRIPTIONS.md when required by the design artifact contract
  • FIGMA_HANDOFF.md when required by the Figma handoff contract
  • REFERENCE_BOARD.md when visual direction is delegated
  • approved HTML/CSS design packages under design/approved/html/
  • formal visual assets, brand/KV assets, logos/icons, and runtime element assets when required
  • references, drafts, and mocks under their matching non-approved folders

Use dev-agent/templates/project/ for file templates. Use dev-agent/references/design-artifacts.md and dev-agent/references/figma-handoff.md for the detailed source contract.

Workflow

  1. Read context

    • Load the idea brief, product artifacts (PRD.md, USER_STORIES.md, ACCEPTANCE.md, METRICS.md) when present, agent notes when present, the spec, project type, applicability flags, prior design artifacts, reference intake, and existing app screens when code exists.
    • Keep commands and paths inside <project-name>/.
  2. Run reference intake

    • For customer-facing UI, run bin/dev-flow reference-check <project-name> --required.
    • If references exist, extract concrete layout, navigation, component, typography, spacing, color, motion, density, and state patterns.
    • If no reference exists and the user has not delegated visual direction, ask for examples before build.
    • If the user delegates visual direction, create REFERENCE_BOARD.md and run bin/dev-flow reference-check <project-name> --delegated.
  3. Define the UX problem

    • Name the target user, primary job, success criteria, constraints, and what currently feels unclear, slow, risky, or unfinished.
  4. Compare interaction approaches

    • Present 2-4 plausible directions with trade-offs.
    • Recommend one direction and explain why it reduces cognitive load, improves trust, or speeds up a real workflow.
  5. Specify product structure

    • Define information architecture, screen hierarchy, navigation, primary and secondary actions, permissions, confirmations, undo, and state model.
    • For assistant products, separate deterministic decision logic from conversational expression unless the user approves the LLM as decision owner.
  6. Specify platform and visual system

    • Load references/platform-ux-principles.md when platform behavior matters.
    • Define palette, typography, spacing, icon direction, component rules, density, motion, accessibility, CSS token strategy, and forbidden visual patterns.
    • Avoid generic AI aesthetics: purple-heavy gradients, decorative blobs, nested card stacks, and oversized hero layouts in utility products.
  7. Define screen acceptance

    • Derive canonical SCREEN_ACCEPTANCE.md headings from the idea, PRD, user stories, acceptance criteria, spec, and interaction model.
    • For each screen or global surface, record Requirement source: with the upstream artifact, story, acceptance criterion, or spec section that justifies it.
    • For each key screen, list content, states, breakpoints, actions, visual acceptance, accessibility acceptance, and design asset needs when relevant.
    • Include empty, loading, error, success, disabled, selected, long-content, and narrow-screen states when applicable.
  8. Decide whether formal design assets are needed

    • Decide whether user-provided resources are build-ready: they need enough HTML/CSS, visual-system, state, asset, and motion detail for a model or engineer to reproduce the UI without guessing.
    • If resources are insufficient, list the missing resources and route them to generation: visual-system and brand/KV direction, required screen images, HTML/CSS packages, CSS/JS or Lottie motion files when needed, and logo/app-icon sizes when product identity is in scope.
    • For logo, app-icon, brand/KV, and high-quality bitmap asset generation, load imagegen or use the Codex CLI image-generation path explicitly. Save the resulting raster assets and record imagegen://, gpt-image://, or gpt-image-2:// provenance.
    • Do not create sketches or prototypes just to satisfy process.
    • Satisfy dev-agent/references/design-artifacts.md when formal assets, AI-image design, runtime cut assets, or visual QA are in scope.
    • When Figma is used, satisfy dev-agent/references/figma-handoff.md and run bin/dev-flow figma-check <project-name>.
  9. Produce design packages

    • For each accepted screen and important state, create or collect a separate HTML file under .dev-agent/design/approved/html/ with CSS resources that encode the visual system and responsive layout. Add JS or Lottie files only when motion is part of acceptance.
    • Use generated or uploaded images as visual targets and asset sources, but keep the HTML/CSS package as the implementation-readable handoff.
    • When identity assets are required, provide logo or app-icon variants sized for the target platform from Image Gen/GPT Image outputs. Local SVG renders are drafts only and must not be treated as final PNG assets.
  10. Record artifact coverage

    • Update DESIGN_ARTIFACTS.md, DESIGN_IMAGE_DESCRIPTIONS.md, FIGMA_HANDOFF.md, and ASSET_MANIFEST.md only when the referenced contracts require them.
    • Keep .dev-agent/tasks/IMPLEMENTATION_TRACE.md aligned with the screens and states that build will implement.
  11. Gate before build

    • Update the spec if design changes product scope.
    • Load references/design-rubric.md for design self-review when useful.
    • Run bin/dev-flow design-check <project-name> before build.

Verification

  • Customer-facing UI has references or explicit delegated visual direction.
  • DESIGN.md, VISUAL_SYSTEM.md, and SCREEN_ACCEPTANCE.md exist.
  • Every SCREEN_ACCEPTANCE.md section names its upstream requirement source.
  • Formal design artifacts satisfy dev-agent/references/design-artifacts.md.
  • Required screen/state HTML/CSS packages exist and are mapped before build.
  • Figma handoff satisfies dev-agent/references/figma-handoff.md when used.
  • Interaction alternatives, recommendation, platform rules, accessibility, key screens, and states are explicit.
  • bin/dev-flow design-check <project-name> passes before build.

What ships with it: 4 files

3.5 KB alongside SKILL.md

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