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Execute

Skill justincordova/agents/skills/execute

A structured AI coding workflow with skills, agents, and commands that make AI think before it builds.

Install
npx -y skills add justincordova/agents --skill execute

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What its author says it does

Copied from the file, not written here

Use when you have a written implementation plan to execute with review checkpoints

SKILL.md

3.9 KB, as published. Nobody here has run it

Executing Plans

Overview

Execute implementation work. Can load from a plan file (if one exists) or from a design doc, or just follow the developer's direct instructions for small iterations.

Announce at start: "Using execute skill to implement this plan."

Plans live in: docs/plans/ Design docs live in: docs/designs/

The Process

Step 1: Load Context

Determine which starting mode applies:

  1. Plan file exists — read the plan file from docs/plans/
  2. Design doc exists (no plan) — read the design doc from docs/designs/
  3. Small iteration (no plan, no design doc) — use the developer's instructions directly

In all cases, read docs/SPEC.md for context on design decisions. Review critically — identify questions or concerns. If concerns: raise them before starting. If no concerns: create task list and proceed.

Step 2: Determine Batches

A batch ends wherever a human reviewer would want a checkpoint. Use these rules in order:

Always end a batch before any of these:

  1. Database or schema change — migrations, new tables, destructive alters
  2. Public API contract change — new endpoints, changed signatures, removed fields
  3. New dependency — adding a package, service, or infrastructure component
  4. Cross-cutting refactor — changes that touch 5+ files across different modules
  5. Phase boundary in the plan — if the plan defines phases, each phase is at least one batch
  6. Anything with destructive or hard-to-reverse effects — data migration, file deletion, force push

Otherwise, group tasks into the same batch when:

  • They touch the same module, feature, or component
  • They share test files or integration points
  • Splitting them would leave the codebase in a broken intermediate state

Default: when in doubt, make the batch smaller. Small batches = faster feedback loops = less wasted work when something's wrong.

Examples:

TasksBatch DecisionWhy
8 tasks all building auth module1 batchSame component, no destructive effects
6 auth tasks + 2 DB schema tasks2 batchesSchema change is a checkpoint trigger
4 tasks: add dep, build service, add route, write tests2 batches (dep alone, then the rest)New dependency is a checkpoint trigger
3 unrelated bugfixes in different modules3 batchesNo cohesion, each worth reviewing separately
Phase 1 (5 tasks) + Phase 2 (4 tasks)2+ batches, never combinedPhase boundary is a hard break

Present your batch grouping to the user before executing. Call out which checkpoint rule triggered each split.

Step 3: Execute Batch

For each task:

  1. Mark as in_progress
  2. Follow the steps described in the plan
  3. Run verifications as specified
  4. Mark as completed

Step 4: Report

When batch complete:

  • Show what was implemented
  • Show verification output
  • Say: "Ready for feedback."

Step 5: Continue

Based on feedback:

  • Apply changes if needed
  • Execute next batch
  • Repeat until complete

Step 6: Wrap Up

After all tasks complete and verified:

  • Run full test suite
  • Run build
  • Report completion
  • If docs feel stale or the feature involved multiple iterations, suggest running sync-docs. Otherwise say nothing — sync-docs is on-demand, not automatic.

When to Stop and Ask

STOP immediately when:

  • Hit a blocker (missing dependency, test fails, instruction unclear)
  • Plan has critical gaps
  • You don't understand an instruction
  • Verification fails repeatedly

Ask for clarification rather than guessing.

Key Principles

  • Review plan critically first
  • Reference SPEC.md for design context
  • Follow plan steps — don't skip ahead
  • Don't skip verifications
  • Batch by cohesion, not count
  • Between batches: report and wait for feedback
  • Stop when blocked, don't guess
  • Don't commit unless explicitly asked

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.