agentsclimarketplace

Agents md writer

Skill jqaisystems/jqai-ai-skills/skills/agents-md-writer

MIT reusable AI skills for Codex and Claude Code: safe publishing, research briefs, case studies, web scraping, copy cleanup, and release automation.

Install
npx -y skills add jqaisystems/jqai-ai-skills --skill agents-md-writer

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 2 stars2 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Generate the dual-agent workspace contract, an AGENTS.md skill registry plus a CLAUDE.md pointer, so one set of skills serves both Claude Code (which auto-discovers them) and agents like Codex (which need required-reading instructions). Use when the user says "set up AGENTS.md", "make my skills work in Codex too", "dual agent setup", or "workspace contract".

SKILL.md

3.3 KB, as published. Nobody here has run it

AGENTS.md Writer

Claude Code auto-discovers .claude/skills/. Codex and most other agents do not. Without a contract, half your tooling is invisible to half your agents. This skill writes that contract: one AGENTS.md that turns your skill folder into required reading for any agent, plus a CLAUDE.md pointer that keeps a single source of truth.

Step 1: Inventory the workspace

  1. List .claude/skills/ at the workspace root: every folder with a SKILL.md, and its name and description frontmatter.
  2. Note which are real folders and which are links into a shared library (both work; the contract references the workspace-relative path either way).
  3. Read any existing AGENTS.md or CLAUDE.md so you extend rather than clobber. Per-project files deeper in the tree stay untouched.

Step 2: Group the skills

Group by task domain, not alphabetically, so an agent can find the right skill from the task in front of it. Typical groups: Design, Writing, Business, Development, Workflow. Two or three groups beat seven.

Step 3: Write AGENTS.md

Structure, proven in real dual-agent workspaces:

# AGENTS.md

Workspace-level guidance for all projects under <root>. Applies to any agent that reads AGENTS.md.

## Local skills

Skills live in `.claude/skills/`. Claude Code auto-discovers them.
Other agents should treat the files referenced below as required reading,
because they do not auto-load skills from this folder.

## <Group> skills

When a task involves <domain>, read the relevant skill file first and apply its guidance.

- **<skill-name>** (`.claude/skills/<skill-name>/SKILL.md`)
  One line: what it covers and when it is required.

How to use them:
- <task shape>: read **<skill-a>** first, then **<skill-b>**.
- These are reference guidance, not code. Read the SKILL.md, then apply.

## <Hard rules>

Any non-negotiable workspace rules an agent must follow in every output.

The per-skill line answers "when is reading this mandatory", not just "what is this".

Step 4: Write the CLAUDE.md pointer

CLAUDE.md stays short and defers to AGENTS.md, so there is one source of truth:

# CLAUDE.md

Use `AGENTS.md` as the workspace guidance for <root>.
Claude Code should use `.claude/skills/` as the local skill source at this root.

For <task shape>, load `<skill-a>` first, then `<skill-b>`.

Step 5: Verify

Ask the target agent (in a fresh session) to describe the workspace rules. If it cannot name the skills and when to read them, the contract failed; tighten the wording.

Rules

  • Extend existing files, never overwrite silently. Show a diff of what changes.
  • Register only skills that exist on disk. A contract pointing at missing files is worse than none.
  • Keep AGENTS.md under two screens. It is a map, not documentation.
  • No em dashes in any output.

Output

An AGENTS.md skill registry and a CLAUDE.md pointer at the workspace root, extending whatever already existed.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.