Icon forge
Skill joaquimscosta/arkhe-claude-plugins/plugins/design-intent/skills/icon-forge
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Generate brand icons as SVG and produce all platform assets including favicon package (ICO, SVG with dark mode, apple-touch-icon), PWA manifest icons, and mobile app icons. Use when user runs /icon-forge, requests "brand icon", "favicon generation", "app icon", or "svg logo" for a project.
SKILL.md
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Icon Forge
Generate brand icons as SVG and produce all required platform assets from a single source.
Quick Start
Follow these phases in order. Skip to Phase 4 if user provides --svg <path>. Use --base <path> to load an existing SVG as a design seed for Phase 2 iteration.
Phase 1: Brand Discovery
Gather brand information before designing. Ask about:
- Identity: Brand name, industry, tagline
- Concept: Visual metaphor, abstract vs literal, symbol ideas
- Colors: Primary color (hex), secondary, accent
- Style preset: Present the style menu:
- Geometric — clean shapes, mathematical precision
- Organic — flowing curves, irregular blobs, natural asymmetry
- Illustrative — layered scenes, color blocks, story-driven
- Symbolic — dual-meaning line art, negative space, conceptual merges
- Constellation — connected nodes, network graphs, dot clusters
- Depth: Flat (default) or with gradients/shadows?
If $ARGUMENTS contains a brand description, extract info and minimize questions.
Phase 2: Design Master SVG
Generate 2-3 concept variations as SVG. Apply the chosen style preset's SVG techniques from WORKFLOW.md (see Style-to-SVG Technique Table). Design for three progressive detail tiers: Glyph (16px, 2-4 shapes), Mark (192px, full logomark), Master (1024px, rich detail). Present concepts, let user choose, iterate.
If --base <path> was provided: Read the existing SVG, analyze its shapes/colors/structure, and use it as a starting point instead of generating from scratch. Present the original alongside 2 improved variations that apply the chosen style preset. See WORKFLOW.md "Design Seed Workflow" for details.
SVG structure requirements:
<svg viewBox="0 0 100 100" xmlns="http://www.w3.org/2000/svg" role="img" aria-labelledby="icon-title">
<title id="icon-title">Brand Name</title>
<style>
.primary { fill: #2563eb; }
.accent { fill: #1e40af; }
</style>
<path class="primary" d="..."/>
</svg>
Validation checklist:
- viewBox is square (
0 0 100 100brand icons;0 0 24 24for UI-style marks) - No
width/heightattributes on root<svg> <title>as first child,role="img"on root (accessibility)- No
<text>elements (text does not scale to 16px) - Filled shapes on integer coordinates (prevents sub-pixel blur)
- No strokes thinner than 2 units in Glyph/Mark tiers
- Color count within preset limit (1-3 most; up to 5 Illustrative/Constellation)
xmlnsattribute present
Phase 3: Create Dark-Mode Favicon SVG
Duplicate the master SVG and embed a @media (prefers-color-scheme: dark) block:
<svg viewBox="0 0 100 100" xmlns="http://www.w3.org/2000/svg" role="img" aria-labelledby="fav-title">
<title id="fav-title">Brand Name</title>
<style>
.bg { fill: #ffffff; }
.fg { fill: #1a1a2e; }
@media (prefers-color-scheme: dark) {
.bg { fill: #1a1a2e; }
.fg { fill: #e0e0ff; }
}
</style>
<rect class="bg" width="100" height="100" rx="12"/>
<path class="fg" d="..."/>
</svg>
Rules: dark foreground becomes light, light backgrounds become dark, maintain >= 4.5:1 contrast.
Phase 3b: Monochrome Variant
Duplicate the master SVG and replace all colors with currentColor. Remove <style>, gradients, and filters — produce a single-color silhouette that inherits its color from CSS. Save as monochrome.svg. See WORKFLOW.md for details.
Phase 4: Generate Platform Assets
Save master SVG and dark-mode SVG to the project.
Framework detection — before running the script, detect the target project:
- If
next.config.(js|mjs|ts)exists ANDapp/layout.(tsx|jsx|js)exists → add--framework nextjs - Otherwise → omit
--framework(default generic output)
uv run <skill-scripts-dir>/generate_assets.py \
--svg <master-svg-path> \
--dark-svg <dark-svg-path> \
--bg-color "<brand-bg-color>" \
--name "<app-name>" \
--framework nextjs \ # omit if not Next.js App Router
--output-dir ./brand-assets
Replace <skill-scripts-dir> with the absolute path to this skill's scripts/ directory.
Omit --framework for non-Next.js projects. With --framework nextjs, outputs icon.svg and apple-icon.png (Next.js App Router conventions).
Requires rsvg-convert (brew install librsvg) or magick (brew install imagemagick).
Phase 5: Integration Output
Present to the user:
- The integration guide (
_nextjs-guide.txtfor Next.js, or_html-snippet.htmlfor other frameworks) - Framework-specific placement guidance (Next.js
app/+public/, Vitepublic/, CRApublic/) - Summary of all generated files
SVG Icon Design Principles
- Canvas: Square
viewBox—0 0 100 100for brand icons (default),0 0 24 24for UI-style marks. No width/height attributes - Scalability: Must be recognizable at 16px (favicon) through 1024px (app store)
- Shape vocabulary: Match shapes to the chosen style preset. See WORKFLOW.md for style-specific SVG techniques
- Fill vs stroke: Prefer filled paths (scale predictably); use strokes for Symbolic line art. See WORKFLOW.md for per-preset strategy
- Stroke minimum: No strokes thinner than 2 units in Glyph/Mark tiers; Master tier may use 1.5+ for decorative detail
- Color restraint: 1-3 brand colors for most presets; Illustrative and Constellation may use up to 5
- No text: Logomark only — text does not survive 16px rendering
- Progressive detail: Design for three tiers (Glyph 16px, Mark 192px, Master 1024px). Fine detail welcome in Master tier; must simplify gracefully
- Pixel alignment: Integer coordinates for filled shapes; 0.5 offset for odd stroke widths. Limit decimals to 1-2 places
- Accessibility:
<title>as first child with brand name,role="img"on root<svg> - Visual weight: Center of mass should feel balanced in the square canvas
- Negative space: Use intentionally for clever dual-meaning designs
- currentColor: Always generate a monochrome variant with
fill="currentColor"alongside the branded master - Depth: Flat by default. When depth is enabled, use
<linearGradient>,<radialGradient>, and subtle<filter>effects - Rounded corners: Use
rx/ryfor approachable feel when appropriate
Output
See WORKFLOW.md for detailed workflow and EXAMPLES.md for examples. See TROUBLESHOOTING.md for common issues.