agentsclimarketplace

Ship issue

Skill jerseycheese/agent-skills/skills/ship-issue

Agent skills for Claude Code, Codex, and Gemini CLI — shared workflows for testing, code review, issue triage, and dev loop automation.

Install
npx -y skills add jerseycheese/agent-skills --skill ship-issue

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

End-to-end conductor that drives a single GitHub issue all the way to a merged PR. Chains the issue-workflow skills — sync the base branch, analyze the issue, implement a minimal fix with a test, open a PR, drive CI to green, confirm the merge, run post-merge cleanup, and wrap up. Use to take one issue from a cold start to merged in a single command. Trigger on "ship issue #X", "ship #123", "take #N to merge", "do issue #X end to end", "full issue loop for #N", "run the whole issue #X".

SKILL.md

3.4 KB, as published. Nobody here has run it

Ship Issue

Drive a single issue from a cold start to a merged PR and a clean handoff. This is a conductor: each step leans on an existing skill or native control rather than re-implementing it. Apply a minimal, root-cause fix — don't patch a symptom or pad the change past the issue's scope.

Take the issue number from the user (e.g. "ship issue #326"). If they named an issue instead of numbering it, find it:

gh issue list --search "[keywords]" --json number,title | head -5

The loop

  1. Pre-flight — sync and locate. Run git fetch && git status. Get onto the right base branch (develop if it exists, else main) and up to date. If you're working in a worktree, confirm it's the right one and that its dev server points at it. Never build or test against a stale checkout — that's where most rework comes from.

  2. Analyze. Run the analyze-issue skill: fetch the issue, discover existing patterns in the codebase, set scope boundaries, and produce an implementation plan with MVP-level tests. Diagnose the root cause before writing any code.

  3. Implement. Apply the smallest fix that resolves the root cause. Reuse existing patterns before introducing new ones. Add or update one MVP-level test that actually covers the change — use tdd-implement for the test-first loop. Run the test suite and linter locally; never rig a test to pass.

  4. Open the PR. Push the branch and open a PR that links the issue (Closes #N). Keep the title and description tight: lead with context, say what changed and why, skip the fluff. If the fix has a visible before/after (a UI or visual bug), embed it per the github-screenshot skill's convention rather than describing it in prose alone.

  5. Drive CI to green. Watch the checks. When something fails, use ci-fix-with-memory so you don't repeat a fix that already failed. Re-push until green. If the same failure resists three or more different fixes, stop and summarize — ask whether to skip, defer, or rethink the approach.

  6. Confirm the merge. Once CI is green and the PR is approved and merged, take "merged" as ground truth — don't re-verify without a concrete reason.

  7. Post-merge cleanup. Run the post-merge skill: it syncs the base branch, deletes the merged branch and its worktree, closes the linked issue (completion comment and acceptance criteria checked), and scores the best next issue to pick up.

  8. Wrap up. Run wrap-it-up to close the chat with a tight summary and a sweep of durable context (memory, plans, status), so the next session — or a parallel agent — can pick up cleanly.

Notes

  • Pin a concrete, evaluator-checkable success criterion up front (e.g. a goal like "issue #N acceptance criteria met, PR open, CI green") and let the evaluator decide done, not self-judgment.
  • Each step is a thin pointer to a dedicated skill. If a step needs more depth, open that skill directly rather than duplicating its logic here.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.