agentsclimarketplace

Windsurf enterprise sso

Skill jeremylongshore/claude-code-plugins-plus-skills/plugins/saas-packs/skill-databases/windsurf/skills/windsurf-enterprise-sso

425 plugins, 2,810 skills, 200 agents for Claude Code. Open-source marketplace at tonsofskills.com with the ccpi CLI package manager.

Install
npx -y skills add jeremylongshore/claude-code-plugins-plus-skills --skill windsurf-enterprise-sso

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

What its author says it does

Copied from the file, not written here

'Configure enterprise SSO integration for Windsurf. Activate when users mention

The file declares its own license as MIT. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

1.9 KB, as published. Nobody here has run it

Windsurf Enterprise Sso

Overview

This skill enables enterprise Single Sign-On (SSO) integration for Windsurf deployments. It supports SAML 2.0, OIDC/OAuth 2.0, and integration with major identity providers including Okta, Azure AD, and Google Workspace.

Prerequisites

  • Windsurf Enterprise subscription
  • Organization administrator access
  • Identity provider admin access
  • Understanding of SAML/OIDC protocols
  • Compliance requirements documented
  • Certificate management capabilities

Instructions

  1. Prepare Identity Provider
  2. Configure Windsurf SSO
  3. Set Up Certificates
  4. Configure Policies
  5. Test and Enable

See ${CLAUDE_SKILL_DIR}/references/implementation.md for detailed implementation guide.

Output

  • Configured SSO integration
  • User attribute mappings
  • Group sync configuration
  • Audit logging setup

Error Handling

See ${CLAUDE_SKILL_DIR}/references/errors.md for comprehensive error handling.

Examples

See ${CLAUDE_SKILL_DIR}/references/examples.md for detailed examples.

Resources

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.