agentsclimarketplace

Worldbuilding

Skill inkeep/open-knowledge/packages/server/assets/skills/packs/worldbuilding

Beautiful, AI-native markdown IDE and LLM wiki

Install
npx -y skills add inkeep/open-knowledge --skill worldbuilding

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

What its author says it does

Copied from the file, not written here

How to work in a Worldbuilding project (the `worldbuilding` starter pack): a fiction encyclopedia of characters, settings, themes, factions, and lore. Read when the project has these folders. Carries the auto-stub and consistency behaviors so that guidance does not live inside template bodies or folder descriptions. Complements the platform `open-knowledge` skill; does not replace it.

SKILL.md

2.8 KB, as published. Nobody here has run it

Worldbuilding pack — how to work here

This project is a fiction encyclopedia. The graph is the product: characters, settings, themes, factions, and lore that link to each other. The agent's main jobs are auto-stubbing new entities as they're mentioned and flagging contradictions. This skill holds those behaviors so templates and folder descriptions stay clean.

Pack guidance. The platform open-knowledge skill still governs every markdown operation.

Folders

  • characters/ — one file per character (PC + NPC); frontmatter carries type, status, faction, first appearance.
  • settings/ — locations, regions, world-rules; frontmatter carries region, controlling faction, danger level. The "where" of the story.
  • themes/ — recurring narrative concerns (love, betrayal, identity). The "why." Themes work via opposition; each entry captures the theme and its tension.
  • factions/ — political, social, criminal, magical, religious groups. Ships faction, political-faction, and religion templates.
  • lore/ — history, mythology, cosmology, magic systems. Ships lore, magic-system, and historical-event templates.

Agent behaviors (the core value)

  • Auto-stub on mention. When a chapter, session log, or existing entry references a name not yet captured, stub a file in the right folder with backlinks to where it was mentioned.
  • Flag contradictions. When a character's faction (or any field) contradicts their actions in narrative, or a setting is described two ways, surface the conflict — in fiction a contradiction is itself a story-shaping detail worth noting, not silently "fixing."
  • Thread the graph. Link characters ↔ factions ↔ settings ↔ lore so each entry becomes a hub for everywhere it appears.
  • Do NOT add TTRPG stat-block fields (xp_awarded, etc.) — those belong in a future TTRPG variant.

Templates

Create with write({ document: { path, template: "<name>" } }). Templates carry only structure; section meaning is described here, not inside the document body.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.