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Design law

Skill INERATE/atelier/skills/design-law

The Atelier Design Law — premium, industrial-grade UI. Load BEFORE any UI/design work (pages, components, animations, icons, landing pages). Defines the style vocabulary, tokens, motion physics, component canon, reference canon, and the banned AI-slop anti-style.From its SKILL.md

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npx -y skills add INERATE/atelier --skill design-law

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SKILL.md

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Atelier Design Law

When a prompt says "make it premium", it means exactly this document. If a choice isn't covered, pick the calmer, quieter option. First run the gateway skill — overlays in design_guide_versions may extend this law.

1. Vocabulary (say these words, get this taste)

TermMeaningExemplars
Apple HIGClarity, deference to content, depth via layersmacOS, iOS
Editorial minimalism / Swiss styleTypography IS the design: strict grid, huge type-scale contrast, whitespace, near-monochrome, ONE accentLinear, Vercel, Stripe
Glassmorphism (chrome only)backdrop-blur panels for navbars/docks/overlays — never every cardmacOS Big Sur
Enterprise motion choreographyMotion as physics system: springs, scroll-scrub, staggersCloudflare, Apple product pages
ScrollytellingScroll-scrubbed narrative scenes, pinned sections, frame sequencesApple AirPods, Cloudflare home
Blueprint motifDotted/dashed hairline grid background, corner tick marks on cards, schematic diagramsCloudflare 2026
Quiet depthDepth from top-light insets and layering, not drop shadowsmacOS windows

1a. UI movements glossary (recognize the term, know Atelier's default)

Atelier's default taste is editorial minimalism + chrome-only glassmorphism + quiet depth (§1 above). These other named styles exist so you recognize a user's explicit request — don't default into them uninvited:

TermWhat it isUse in Atelier when
SkeuomorphismMimics real-world material (leather, brushed metal, paper)Never by default; only if explicitly requested (retro/nostalgia brief)
NeumorphismSoft extruded/inset shapes, same-hue dual shadowsAvoid — poor contrast/accessibility; explicit request only
GlassmorphismFrosted blur panels over vivid backdropChrome only (navbars/docks/overlays), per §1 — never every card
ClaymorphismPuffy, rounded, saturated soft-shadow shapesPlayful/consumer brief only, explicit request
MinimalismContent over decoration, heavy whitespaceAtelier's baseline — default assumption
MaximalismDense pattern, color, layered ornamentExplicit request only (fashion/editorial/art briefs)
BrutalismRaw, high-contrast, unstyled-looking, monospaceExplicit request only (dev-tool/portfolio edge briefs)
Liquid glassApple's 2025+ specular/refractive glass with real-time distortionNative OS-chrome contexts only; on web, treat as glassmorphism §1
Spatial UIDepth/parallax layers for AR/VR or 3D-native surfacesOnly with [[web-3d]] work, not flat 2D pages

2. Reference canon (studied, not copied)

  • Cloudflare.com (2026) — the gold standard for dark editorial marketing: near-black #0B0B0C base, dotted blueprint grid with corner ticks framing sections, ONE saturated accent (their orange) used for CTA bands and state, massive grotesk display headlines ("Build without boundaries"), bento feature cards with hairlines + live product mock terminals, full-bleed accent CTA bands with floating outlined glyph cards, pill segmented pricing toggles, logo-tab quote carousel, benefit ticker strip above the footer.
  • GitHub.com — dark hero with a single soft radial glow behind centered display type, product screenshot in a framed window below the fold, gradient restraint everywhere else.
  • Linear / Vercel / Stripe — hairlines, tabular numerals, serif-italic editorial accents, monochrome discipline.
  • GC Design Language (GrowthCharters) — the parent of this law; its emerald is ONE brand instance proving the system is brand-parameterizable. The accent is a parameter, not a default — Cloudflare's is orange, Linear's is near-white, GC's is emerald. Never inherit green as the house color.
  • Layers (getlayers.ai) — "AI builds generic. We make it cinematic." Their library proves premium pages are assembled from a cinematic layer stack, not improvised per page: a named background layer (their catalog: 53 backgrounds vs 27 full templates), one three.js hero/3D scene as the single showpiece, then calm sections beneath. Adopt the discipline: backgrounds and 3D scenes are reusable named assets picked from a catalog (registry/web-3d), ONE cinematic moment per page — the hero; everything below it earns quiet.

3. Tokens (numbers, not vibes)

--bg:        #0A0A0B dark / #FAFAF8 light      --bg-raised: #141518 / #FFFFFF
--ink:       #F5F5F3 / #1A1A18                 --ink-2: #9B9B98   --ink-3: #5C5C5A
--hairline:  rgba(255,255,255,.08) / rgba(0,0,0,.08)
--accent:    THE user's ONE brand color — from intake/logo/brand; if unknown, ASK once
             or derive from domain (fintech=blue, health=teal, luxury=gold, dev-tool=violet/orange).
             NEVER default to green/emerald. Budget ≤10% of any viewport.
Radius: 8 inputs / 12 cards / 16 modals / full pills.  Spacing: 4-scale, ≥96px between landing sections.
Depth: layering + inset top-light `0 1px 0 rgba(255,255,255,.04)`; drop shadows ONLY on floating layers.

Type: grotesk UI/display (weights 400/500/600, -2% tracking on display), serif italic for ONE emphasized phrase per major headline + big stats. Kickers: 11px uppercase 0.14em --ink-3. Display: clamp(3rem, 8vw, 7rem). Data numerals: tabular-nums.

Theming is centralized — NEVER hardcoded. Every color/radius/shadow lives as a CSS variable in ONE place (globals.css / tokens file); components reference semantic tokens (bg-background, text-ink-2, border-hairline), never hex values or dark: one-offs per page. Dark, light, or any future theme = flip the variable set on :root[data-theme] — zero per-page edits. A hardcoded color in a component is a review failure.

4. Motion system

  • Entrances: cubic-bezier(0.16,1,0.3,1); interactive: spring {stiffness:260, damping:32, mass:0.9} — max one overshoot. Micro 150–250ms, element 300–500ms, scene 600–900ms; >1s only scroll-scrubbed.
  • Stagger lists 60–80ms, 24px rise+fade. **Scrub narrative (GSAP ScrollTrigger
    • Lenis), trigger UI (Framer Motion).** Shared-element morphs via layoutId.
  • Any gesture-driven surface (drag, swipe, sheet/drawer, momentum, translucent chrome) — load [[apple-design]] first. It supplies the physics this section only summarizes: damping/response spring params, interruptibility (animate from the live presentation value, never the target), velocity handoff on release, and momentum projection for flick-to-snap.
  • ONE hero moment per page. Exits ~60% of enter, opacity-led. Interruptible. prefers-reduced-motion → fades only. Animate transform/opacity/canvas ONLY.
  • Signature micro-interactions: hover lift −2px + border brighten; press scale(.98) spring; count-up stats (once); checkmark stroke-draw; word-reveal AI streaming; per-component skeletons (no full-page spinners).

5. Iconography & imagery

Lucide only, 1.5px stroke, 16/20/24, currentColor monochrome — never filled, multicolor, or in colored circles. Accent only on state (verified/live/active). Gaps → Phosphor thin or custom SVG on the 24px grid. Animated: Rive/Lottie, monochrome+accent, single-loop. Emoji never in chrome. Illustrations: abstract geometric blueprint motif (dot grids, wireframe globes, hairline schematics). Product imagery: real UI in device frames on dotted-grid pedestals with corner ticks — never fake dashboards. Fonts via Google Fonts (or system).

6. Component canon & registry

Card = raised surface, hairline, radius 12–16, 24px padding, top-light; header row = 36px bordered icon square + title + uppercase tag. Stat block = serif numeral over uppercase label, vertical hairline dividers. Nav = glass pill, condenses on scroll. Buttons: primary ink-filled pill (inverts on hover), secondary ghost hairline; ONE primary per view. Inputs: sunken + accent hairline focus glow. Tables: hairline separators, 11px uppercase heads.

Never hallucinate components. Query the registries first — shadcn/ui (MCP), Aceternity (MCP), ReactBits (MCP), MagicUI, Motion.dev, Kokonut UI (@kokonutui) and Bklit charts (@bklit) via the shadcn MCP, Radix — then adapt to these tokens. For JS animation timelines/SVG morph/draggable see the [[anime-js]] skill. python <plugin>/db/store.py registry component lists what's available.

7. Landing-page anatomy (the Cloudflare-grade default)

  1. Hero: one massive claim, subline, single primary CTA; ONE hero moment.
  2. Proof strip: customer logos / "42% of Fortune 500"-style stat.
  3. Quote carousel with logo tabs (real quotes only).
  4. Problem→solution split panel (dark chaos vs accent-clean, à la "fighting infra" vs "shipping").
  5. Bento grid of features with live product mocks.
  6. Pricing: pill segment toggle, hairline tier cards, honest numbers.
  7. Full-bleed accent CTA band + benefit ticker.
  8. Dense multi-column footer. Scrollytelling (video→frames scrub) when the product has a narrative.

8. The anti-style (BANNED — the "AI-slop" look)

Rainbow/purple-pink gradient heroes · glossy 3D emoji icons · colored icon circles in 8 hues · heavy card shadows · bounce-in animations · centered feature-grid walls · fake dashboard screenshots · multiple accent colors · full-page spinners. If it looks like a template, delete it.

9. Review checklist (UI may not ship failing any)

  • One accent, ≤10% viewport; near-monochrome otherwise
  • Hairlines not shadows; top-light insets; correct radii
  • Type scale + serif-italic accent used once per headline; tabular numerals
  • Motion: springs/expo, staggered, reduced-motion fallback, no layout thrash
  • Lucide monochrome icons only; no emoji in chrome
  • Components sourced from registry, restyled to tokens
  • Dark AND light themes resolve; responsive at 360/768/1280
  • Zero anti-style items present

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