Script read
Skill IdoCohen560/claude-unity-game-studio/unity-mcp/Unity-MCP-Plugin/.claude/skills/script-read
Reads the content of a script file and returns it as a string. Use 'script-update-or-create' tool to update or create script files.From its SKILL.md
npx -y skills add IdoCohen560/claude-unity-game-studio --skill script-readAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 12 stars12 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
SKILL.md
1.6 KB, 430 tokens by cl100k_base, as published. Nobody here has run it
Script / Read
How to Call
unity-mcp-cli run-tool script-read --input '{
"filePath": "string_value",
"lineFrom": 0,
"lineTo": 0
}'
For complex input (multi-line strings, code), save the JSON to a file and use:
unity-mcp-cli run-tool script-read --input-file args.jsonOr pipe via stdin (recommended):
unity-mcp-cli run-tool script-read --input-file - <<'EOF' {"param": "value"} EOF
Troubleshooting
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description |
|---|---|---|---|
filePath | string | Yes | The path to the file. Sample: "Assets/Scripts/MyScript.cs". |
lineFrom | integer | No | The line number to start reading from (1-based). |
lineTo | integer | No | The line number to stop reading at (1-based, -1 for all lines). |
Input JSON Schema
{
"type": "object",
"properties": {
"filePath": {
"type": "string"
},
"lineFrom": {
"type": "integer"
},
"lineTo": {
"type": "integer"
}
},
"required": [
"filePath"
]
}
Output
Output JSON Schema
{
"type": "object",
"properties": {
"result": {
"type": "string"
}
},
"required": [
"result"
]
}
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.