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Milestone review

Skill IdoCohen560/claude-unity-game-studio/examples/my-first-game/.claude/skills/milestone-review

AI-powered Unity game development studio for Claude Code - 49 agents, 120+ skills, and a full studio hierarchy that turns a single AI session into a coordinated game dev team. View more about me in my portfolio.

Install
npx -y skills add IdoCohen560/claude-unity-game-studio --skill milestone-review

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 8 stars8 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Generates a comprehensive milestone progress review including feature completeness, quality metrics, risk assessment, and go/no-go recommendation. Use at milestone checkpoints or when evaluating readiness for a milestone deadline.

SKILL.md

4.5 KB, as published. Nobody here has run it

Phase 0: Parse Arguments

Extract the milestone name (current or a specific name) and resolve the review mode (once, store for all gate spawns this run):

  1. If --review [full|lean|solo] was passed → use that
  2. Else read production/review-mode.txt → use that value
  3. Else → default to lean

See .claude/docs/director-gates.md for the full check pattern.


Phase 1: Load Milestone Data

Read the milestone definition from production/milestones/. If the argument is current, use the most recently modified milestone file.

Read all sprint reports for sprints within this milestone from production/sprints/.


Phase 2: Scan Codebase Health

  • Scan for TODO, FIXME, HACK markers that indicate incomplete work
  • Check the risk register at production/risk-register/

Phase 3: Generate the Milestone Review

# Milestone Review: [Milestone Name]

## Overview
- **Target Date**: [Date]
- **Current Date**: [Today]
- **Days Remaining**: [N]
- **Sprints Completed**: [X/Y]

## Feature Completeness

### Fully Complete
| Feature | Acceptance Criteria | Test Status |
|---------|-------------------|-------------|

### Partially Complete
| Feature | % Done | Remaining Work | Risk to Milestone |
|---------|--------|---------------|------------------|

### Not Started
| Feature | Priority | Can Cut? | Impact of Cutting |
|---------|----------|----------|------------------|

## Quality Metrics
- **Open S1 Bugs**: [N] -- [List]
- **Open S2 Bugs**: [N]
- **Open S3 Bugs**: [N]
- **Test Coverage**: [X%]
- **Performance**: [Within budget? Details]

## Code Health
- **TODO count**: [N across codebase]
- **FIXME count**: [N]
- **HACK count**: [N]
- **Technical debt items**: [List critical ones]

## Risk Assessment
| Risk | Status | Impact if Realized | Mitigation Status |
|------|--------|-------------------|------------------|

## Velocity Analysis
- **Planned vs Completed** (across all sprints): [X/Y tasks = Z%]
- **Trend**: [Improving / Stable / Declining]
- **Adjusted estimate for remaining work**: [Days needed at current velocity]

## Scope Recommendations
### Protect (Must ship with milestone)
- [Feature and why]

### At Risk (May need to cut or simplify)
- [Feature and risk]

### Cut Candidates (Can defer without compromising milestone)
- [Feature and impact of cutting]

## Go/No-Go Assessment

**Recommendation**: [GO / CONDITIONAL GO / NO-GO]

**Conditions** (if conditional):
- [Condition 1 that must be met]
- [Condition 2 that must be met]

**Rationale**: [Explanation of the recommendation]

## Action Items
| # | Action | Owner | Deadline |
|---|--------|-------|----------|

Phase 3b: Producer Risk Assessment

Review mode check — apply before spawning PR-MILESTONE:

  • solo → skip. Note: "PR-MILESTONE skipped — Solo mode." Present the Go/No-Go section without a producer verdict.
  • lean → skip (not a PHASE-GATE). Note: "PR-MILESTONE skipped — Lean mode." Present the Go/No-Go section without a producer verdict.
  • full → spawn as normal.

Before generating the Go/No-Go recommendation, spawn producer via Task using gate PR-MILESTONE (.claude/docs/director-gates.md).

Pass: milestone name and target date, current completion percentage, blocked story count, velocity data from sprint reports (if available), list of cut candidates.

Present the producer's assessment inline within the Go/No-Go section. The producer's verdict (ON TRACK / AT RISK / OFF TRACK) informs the overall recommendation — do not issue a GO against an OFF TRACK producer verdict without explicit user acknowledgement.


Phase 4: Save Review

Present the review to the user.

Ask: "May I write this to production/milestones/[milestone-name]-review.md?"

If yes, write the file, creating the directory if needed. Verdict: COMPLETE — milestone review saved.

If no, stop here. Verdict: BLOCKED — user declined write.


Phase 5: Next Steps

  • Run /gate-check for a formal phase gate verdict if this milestone marks a development phase boundary.
  • Run /sprint-plan to adjust the next sprint based on the scope recommendations above.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.