Androidbooster audio
Skill huhx0015/AndroidBooster/claude/skills/androidbooster-audio
HX Audio Player for music and sound playback. Use when implementing music playback, sound effects, HXMusic, HXSound, or audio in AndroidBooster. Uses hxaudio-v331.aar in core/audio.From its SKILL.md
npx -y skills add huhx0015/AndroidBooster --skill androidbooster-audioAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
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SKILL.md
2.6 KB, 660 tokens by cl100k_base, as published. Nobody here has run it
AndroidBooster Audio (HX Audio Player)
Use HX Audio Player for music and sound in AndroidBooster. The library is in core/audio (hxaudio-v331.aar). Supports Android 2.3+ with workarounds for MediaPlayer/SoundPool bugs.
Audio files: Place audio files in the res/raw/ folder (e.g. res/raw/my_song.mp3 → R.raw.my_song).
Music Playback (HXMusic)
Play from resource:
HXMusic.music()
.load(R.raw.my_song_name) // [REQUIRED]
.title("My Awesome Song") // [OPTIONAL]
.artist("Mr. Anonymous") // [OPTIONAL]
.date("January 1, 1998") // [OPTIONAL]
.at(5) // Start position (seconds)
.gapless(true) // Gapless playback
.looped(true) // Loop
.play(this) // [REQUIRED]
Play from path/URL:
HXMusic.music()
.load("http://example.com/song.mp3")
.title("My Awesome Song")
.play(this)
Control:
HXMusic.pause()— PauseHXMusic.resume(this)— ResumeHXMusic.stop()— Stop allHXMusic.isPlaying()— BooleanHXMusic.getPosition()/HXMusic.setPosition(0)— PositionHXMusic.setListener(this)— HXMusicListenerHXMusic.getStatus()— Status stringHXMusic.enable(true)— Enable/disableHXMusic.logging(true)— Log outputHXMusic.clear()— Clear when app is terminating
Lifecycle (Activity/Fragment): When pausing music on background and resuming on foreground:
onPause()→HXMusic.pause()— Pause when app is backgroundedonResume()→HXMusic.resume(this)— Resume when activity/fragment is in foreground- App terminating →
HXMusic.clear()— Clean up when the app is shutting down
Sound Playback (HXSound)
Play sound:
HXSound.sound()
.load(R.raw.my_sound_effect) // [REQUIRED]
.looped(true) // [OPTIONAL]
.play(this) // [REQUIRED]
Control:
HXSound.pause()— Pause looping soundsHXSound.resume()— ResumeHXSound.load()— Pre-load resourcesHXSound.engines(2)— Multiple sound engines (API 9–10)HXSound.enable(true)— Enable/disableHXSound.reinitialize(this)— Re-init (API 9–10)HXSound.logging(true)— Log outputHXSound.clear()— Clear when no longer needed
Module
Add core:audio dependency. Audio is provided via hxaudio-v331.aar in the audio module.
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.