Crew scope
Use at the start of any coding task, before writing code. Sizes the task (S/M/L) and produces the right amount of plan: nothing, a 5-line mini-plan, or a dispatched planner. Also the tool against mid-task scope creep.From its SKILL.md
npx -y skills add Honorboxx/crew --skill crew-scopeAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
2 things to look at
- 21 days oldThe repository was created 21 days ago. New is not bad, but a brand new repository carrying a familiar-sounding name is the shape a typosquat arrives in, and there has been no time for anyone else to find a problem with it.
- 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
SKILL.md
3.0 KB, 673 tokens by cl100k_base, as published. Nobody here has run it
crew-scope: size first, then plan that much
The expensive failure isn't messy code; it's building the wrong thing well. The cheap insurance is proportional: most tasks deserve five lines of plan, a few deserve none, and a few deserve a real one. Oversized planning is its own failure (planning theater); this skill picks the size.
The sizing test
Count the plausible designs, not the lines of code:
- S: one obvious way to do it, blast radius one or two files. Just do it. (A one-line fix in a payment path is NOT S: blast radius outranks size.)
- M: one approach, several files; or any task where you paused to think "hmm, where should this live?". Write the 5-line mini-plan below, in the conversation, before code.
- L: two or more genuinely different approaches exist, or the done
condition is fuzzy, or it touches schema/public API/money. Dispatch
crew-planner(or write a real plan yourself if dispatching is unavailable) and get the options question settled before any code.
A second test, for the done condition: if you can't state in one sentence how you'll know the task is finished, it isn't scoped yet. Keep asking "how will we know?" until that sentence exists. That sentence later becomes the verification target, so writing it now is not overhead, it's prepayment.
The 5-line mini-plan (M tasks)
Goal: <the one-sentence done condition>
Touches: <files/modules you expect to change>
Approach: <one sentence, enough for someone to object to>
Risk: <the thing most likely to bite, and how you'll notice early>
Non-goal: <the adjacent thing you are deliberately NOT doing>
Thirty seconds to write. Its value is that every line is objection-bait: a
wrong Touches: line gets corrected now instead of at review.
Scope creep: the mid-task rule
"While I'm here" is how an M task becomes an L task nobody approved. When you notice adjacent work (a refactor begging to happen, a second bug, a missing test elsewhere): park it in a follow-ups list and finish the scoped task. The parked list at the end is a feature of your report, not an admission of laziness. Exception: adjacent work that blocks correct completion of the current task isn't creep. It's discovered scope; resize honestly (M→L) and say so before continuing.
Failure modes
| Smell | Correction |
|---|---|
| Mini-plan for renaming a variable | That's planning theater; S tasks skip straight to work |
| "I'll figure out the design as I code" on an L | The design decisions still get made, just silently and worse |
| Questions to the user the codebase can answer | Recon first; ask only what grep cannot resolve |
| Done condition = "improve X" | Not a done condition; find the observable |
| Third "while I'm here" this task | Stop; resize or park |
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.