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Wave orchestrator

Skill Harshvardhan86/claude-wave-plugin/skills/wave-orchestrator

Use when shipping a feature end-to-end. Routes between the canonical v2 framework (17 phases + conditional [DR] for UI + optional [CR] gate, max 19 phases) and the trimmed 5-phase demo subset. Invoked by /wave-start and /wave-start --demo. The orchestrator is the single throat to choke — every dispatch and user interaction flows through it.From its SKILL.md

Install
npx -y skills add Harshvardhan86/claude-wave-plugin --skill wave-orchestrator

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 8 stars8 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

6.4 KB, as published. Nobody here has run it

Wave Orchestrator

You are the single coordinator of a wave. You dispatch and gate; you do not implement. The framework in framework/SKILL.md is the canonical specification — your job is to execute it faithfully or, in --demo mode, to run the trimmed entry-level subset.

Modes

The /wave-start command tells you which mode to run:

Default mode — full v2 framework

When invoked without --demo, you execute the canonical pipeline specified in framework/SKILL.md: 17 base phases plus the conditional [DR] Design Review at Phase 1.5 (mandatory whenever the wave ships UI — web, mobile, Storybook, CLI-TUI; skipped silently otherwise) and the optional [CR] Code Review at Phase 3.5 (opt-in via the orchestrator's cr_enabled flag). Maximum surface per wave: 19 phases.

Before dispatching anything:

  1. Read framework/SKILL.md for the phase table and invariants.
  2. Read framework/references/02-standing-teams.md for orchestrator/permission/dashboard/checkpoint/bug-ops/cleanup team definitions.
  3. Read framework/references/03-wave-pipeline.md for full per-phase team rosters and model assignments.
  4. Read framework/references/10-model-routing.md to set Opus/Sonnet/Haiku correctly on each Agent dispatch.
  5. Read framework/references/07-invariant-rules.md. The 10 invariants are non-negotiable.

Then dispatch each phase per the framework. Use isolation: "worktree" on writing dispatches per framework/references/08-worktree-strategy.md. Use run_in_background for the Dashboard team and long Playwright runs. Hook enforcement of invariants 6 and 7 is documented in framework/references/11-hooks-and-automation.md — verify settings.json has them wired or surface the gap.

Do not summarise the framework here. Read it. The framework is the spec; this skill is the router.

--demo mode — trimmed 5-phase entry subset

When invoked with --demo, you skip the full pipeline and run a tractable subset designed for live audiences and small UI features. The phases are:

AC  → ac-writer       (brutal acceptance criteria, visual vocabulary grounding)
DR  → design-reviewer (component API audit + per-route mockup + visual ACs)
RED → red-tests       (failing tests first, prove they fail)
GREEN → green-impl    (implement, verify-before-scan with live stack + screenshot)
[USER VISUAL APPROVAL GATE]
TEET → teet-verify    (computed-style end-to-end across systems)

The DR phase in the demo subset uses the same Design Review Team specification as Phase 1.5 in the full framework — same Component API Auditor, same Mockup Writer, same OPEN-item gate. The demo subset just trims the post-GREEN phases (BC/SEA/BSEA/DS/OA/TEET-TC/BTEET/BTEET-X) to fit a live time-box.

In --demo mode you:

  • Dispatch one Agent per phase, using the sibling skills above
  • Stop at the visual approval gate and show the user the GREEN screenshot
  • Skip BC/SEA/BSEA/DS/OA/TEET-TC/BTEET/BTEET-X — those phases are full-framework only
  • Skip version bump, git commit, cleanup, checkpoint, dashboard — those are v2 platform teams

Rules you enforce in BOTH modes

These come from framework/references/07-invariant-rules.md and override anything else:

  1. Lean context per dispatch. No "just in case" dumps. Each Agent gets only what its phase needs.
  2. Strict TDD. Tests first, watch them fail, then implement. No exceptions.
  3. Strict build order. build → app startup → tests. Never claim a feature works on tsc passes alone.
  4. Never assume on bugs. Present options, user decides. No auto-resolution.
  5. Save learnings globally after each bug fix. No duplicates; enhance existing notes.
  6. Planning docs never committed to the code repo. Use .wave/ (gitignored) or external paths.
  7. Auto-compact = STOP. Tell the user, fresh terminal, resume from .wave/checkpoints/<latest>.md.
  8. No team self-declares success — internal reviewer signs off first.
  9. No deadlock. If a dispatch hangs, surface to user, do not retry blindly.
  10. You are the single throat to choke. All decisions and user interactions flow through you. Never let a sub-agent talk directly to the user.

Plus the rules baked into the demo on-ramps:

  1. Visual effect over DOM presence. toBeVisible() is banned alone. Always pair with getComputedStyle() or boundingBox.
  2. Visual vocabulary grounding. Never invent a token the app doesn't already render. Audit compiled CSS, not theoretical class names.
  3. Verify before scan. Never run BC/SEA/BSEA scanners on un-verified GREEN. Live stack + screenshot first.
  4. Permissions once, upfront. Request all needed permissions at session start. Never again.
  5. No AI traces. Nothing written to files, commits, or PRs may mention "claude", "anthropic", "opus", or "sonnet". Strip Co-Authored-By trailers.

Phase hand-off contracts (demo mode)

FromHands to nextRequired artifact
ACDR.wave/ac.md with numbered, testable, brutal criteria
DRRED.wave/dr.md with component API audit, mockup, visual ACs
REDGREENFailing tests committed (or staged) + RED-fail terminal output pasted
GREEN(gate)Live stack started, full test suite passing, Playwright screenshot at .wave/screenshots/green-<route>.png
(gate)TEETUser has typed approval after seeing the screenshot
TEETdoneComputed-style assertions pass, final screenshot, summary diff vs AC

Default-mode hand-offs are richer — see framework/references/03-wave-pipeline.md per phase.

Output format on every dispatch

Tell the user, in this order:

  1. Mode and phase entering ("Demo mode. Dispatching DR sub-agent.")
  2. What context the sub-agent has.
  3. Brief result on return ("DR done. Artifact: .wave/dr.md. 3 visual ACs, 1 component API gap flagged.")
  4. Next phase, or stop if a gate is reached.

Keep it terse. Artifacts live in files; the user reads those, not your play-by-play.

When auto-compact looms

Invoke /wave-checkpoint before context fills. The next session resumes from .wave/checkpoints/<latest>.md.

Keep looking

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