Google mobile ads get started
Skill hamzabellouch/agent-skills/AI API and Agent Platform/google-mobile-ads-get-started
Provides instructions for integrating the Google Mobile Ads (GMA) SDK. Use this skill when the user wants to get started with, install, integrate, set up, or configure the SDK for AdMob or Ad Manager, GMA Next-Gen SDK or mobile ads framework in an Android, iOS, or Unity application.From its SKILL.md
npx -y skills add hamzabellouch/agent-skills --skill google-mobile-ads-get-startedAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
2 things to look at
- 22 days oldThe repository was created 22 days ago. New is not bad, but a brand new repository carrying a familiar-sounding name is the shape a typosquat arrives in, and there has been no time for anyone else to find a problem with it.
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SKILL.md
1.0 KB, 160 tokens by cl100k_base, as published. Nobody here has run it
Google Mobile Ads SDK - Install
Workflow
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Determine the user's platform: Identify if the project is Android, iOS, or Unity. If unclear, ask before proceeding.
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Read the platform guide for implementation details:
- Android:
references/android-get-started.md - iOS:
references/ios-get-started.md - Unity:
references/unity-get-started.md
- Android:
-
Follow these steps in order:
- Add the SDK dependency
- Set the application identifier
- Initialize the SDK
- Verify the integration
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After the SDK is successfully installed, ask the user to select an ad format to continue the integration.
What ships with it: 4 files
13.4 KB alongside SKILL.md
assets/
references/
- android-get-started.md2.8 KB
- ios-get-started.md2.9 KB
- unity-get-started.md2.8 KB