Reviewing architecture
Use when reviewing code structure for architecture friction such as refactoring candidates, shallow modules, leaky interfaces, duplicated orchestration, hard-to-test behavior, or changes that spread across files.From its SKILL.md
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SKILL.md
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Reviewing Architecture
Surface architectural friction and propose candidates before designing interfaces. The goal is better locality, leverage, and testability.
Vocabulary
- Module: code with an interface and implementation.
- Interface: everything callers must know: types, invariants, errors, ordering, config, and behavior.
- Implementation: code hidden behind the interface.
- Depth: how much behavior sits behind a small interface.
- Shallow module: interface complexity is close to implementation complexity.
- Seam: a place behavior can vary without editing callers.
- Adapter: concrete implementation behind a seam.
- Locality: changes and bugs stay concentrated.
- Leverage: callers get more behavior from less knowledge.
Explore
Read relevant artifacts first: README.md, docs/adr/, docs/specs/, specs/, and referenced issues. Use designing-with-artifacts instead when the main task is stress-testing a proposed plan.
Explore for friction:
- understanding one concept requires jumping across many small modules
- helpers exist only for testing but bugs occur at call sites
- interfaces expose too many implementation details
- multiple callers duplicate the same orchestration
- tests are hard to write through public behavior
- changes leak across boundaries
- high-uncertainty design work is mixed with irreversible implementation
If you cannot find real friction, say so. Do not invent refactors. No recommendation without evidence: cite code, tests, issues, specs, or a concrete change scenario for each candidate.
Apply the deletion test: if deleting a module removes complexity, it was probably shallow; if complexity reappears across callers, the module may be earning its keep.
Present Candidates
Do not propose new interfaces first. Present candidates:
- files/modules involved
- problem
- why it hurts locality, leverage, or tests
- direction of improvement
- tests affected or protected by the change
- behavior or requirement coverage protected by the change
- ADR/spec conflicts, if any
Ask which candidate to explore before detailed design.
Use this shape:
## Candidate <N>: <name>
- Files/modules:
- Friction:
- Why it matters:
- Improvement direction:
- Tests:
- Evidence:
Design Follow-Up
When exploring a selected candidate:
- define the behavior callers need
- keep the interface smaller than the implementation
- compare 2-3 meaningfully different interface options before recommending one
- include at least a minimal option, a flexible option, and a common-case-optimized option when they are plausible
- require at least two plausible adapters before adding an abstraction seam
- identify tests that should survive internal refactors
- front-load high-uncertainty work as research or a spike before irreversible refactors
- offer an ADR only for hard-to-reverse, surprising, trade-off decisions
Compare interface options with:
| Option | Interface size | Hidden complexity | Caller impact | Test impact | Evidence/Risk |
|---|
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.