Using creed
A software engineering creed for coding agents — discipline skills for tests, design, and evidence over claims.
npx -y skills add Gusen1453/creed --skill using-creedAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
2 things to look at
- 21 days oldThe repository was created 21 days ago. New is not bad, but a brand new repository carrying a familiar-sounding name is the shape a typosquat arrives in, and there has been no time for anyone else to find a problem with it.
- 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
What its author says it does
Copied from the file, not written here
Use when starting any conversation in a Creed-enabled workspace — install/detect Creed skills, then route to the right skill by scenario. Read this before creative, test, debug, or ship work.
SKILL.md
2.6 KB, as published. Nobody here has run it
Using Creed
<SUBAGENT-STOP> If you were dispatched as a subagent to execute a specific task, ignore this skill. </SUBAGENT-STOP>When to use this skill
- Session start in a Creed workspace
- Unsure which Creed skill applies
- First use / companion skills may be missing
- Before creative, test, debug, or ship work — pick the right skill first
Quick Start (install)
Companion skills are required — using-creed alone is not enough:
npx skills add Gusen1453/creed
Detect install
Required skills: grill, solid, write-plan, tdd, test-design, debug, review, commit-and-push.
If any are missing from the workspace skill list: stop and ask the user to run the install command above before doing the work. Do not invent Creed workflows from memory.
How to use
- Match the task to a skill in the map below.
- Announce
Using <skill> to …, read that skill, follow it. - If it has a checklist, one todo per item.
- When several apply, follow the default flow:
using-creed
→ grill → solid → write-plan
→ tdd (+ test-design)
→ debug? → review → commit-and-push
Skill map (scenarios)
| Situation | Skill |
|---|---|
| New feature / behavior change / architecture / "grill me" / brainstorm — before any code | grill |
| Module boundaries, dependency direction, API shape, tests need many mocks | solid |
| Approved design or clear requirements → break multi-step work into tasks | write-plan |
| Writing production code (feature / bugfix / refactor) | tdd |
| Writing or reviewing tests: worth testing? unit vs integration? what to assert / mock? | test-design |
| Bug, test/CI failure, unexpected behavior, or about to claim "fixed" | debug |
| Finished a task slice / before opening or updating a PR | review |
| User asks to commit / push / open a PR (PR needs a Test plan) | commit-and-push |
Common pairings:
- tdd + test-design — tdd is the rhythm (test first, watch it fail); test-design decides what to feed, assert, and mock. Use both when implementing.
- debug → tdd — bug fixes: root cause with evidence first, then a failing regression test.
- grill + solid — apply solid during grill's architecture/interface sections.
Checklist
- Companion Creed skills installed (else → Quick Start)
- Relevant Creed skill identified (or consciously N/A)
- Skill read/followed; announced