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Every ui ux

Skill gurbaaz27/every-ui-ux-concept/every-ui-ux

A comprehensive guide to core UI/UX design concepts — affordances, visual hierarchy, grids, typography, color, dark mode, shadows, icons & buttons, feedback & states, micro interactions, and overlays. Use this skill whenever the user is designing interfaces, building component libraries, reviewing UI decisions, implementing frontend styling, or asking how to make their design look more polished or professional. Also useful when the user mentions terms like spacing, layout, hover states, color ramps, or asks "how do I make this look better."From its SKILL.md

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SKILL.md

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Every UI/UX Concept — A Practical Guide

This skill covers the foundational UI/UX concepts that underpin good interface design. These aren't rigid rules — they're patterns that experienced designers internalize over time. The goal is to help you make informed decisions, not to constrain creativity.

How to use this guide

Each concept has its own reference file with detailed explanations, implementation guidance, and practical tips. Read the relevant file when you need depth on a specific topic.

The concepts build on each other:

  1. Affordances & Signifiers — The foundation. How users understand what things do.
  2. Visual Hierarchy — Directing attention. What's important, what's secondary.
  3. Grids, Layouts & Spacing — Structure. Giving content room to breathe.
  4. Typography & Font Sizing — The backbone of UI. Most of your design is text.
  5. Color Theory — Emotion and meaning. Using color with purpose.
  6. Dark Mode — Adapting designs for low-light contexts without losing clarity.
  7. Shadows & Depth — Creating layers and spatial relationships.
  8. Icons & Buttons — Interactive elements. The building blocks of action.
  9. Feedback & States — Responsiveness. Every interaction deserves a response.
  10. Micro Interactions — Delight. Small animations that confirm and guide.
  11. Overlays — Layering content over images without ruining either.

Quick decision guide

You're working on...Start with...
A new componentAffordances → Hierarchy → States
A landing pageHierarchy → Typography → Spacing → Color
A dashboardGrids → Typography → Icons → Dark Mode
Making something "look better"Spacing → Typography → Shadows → Color
Accessibility concernsColor → States → Affordances
Dark theme supportDark Mode → Shadows → Color

Reference files

Read these for detailed guidance on each concept:

  • references/01-affordances-and-signifiers.md — How UI communicates what it can do
  • references/02-visual-hierarchy.md — Directing the user's eye
  • references/03-grids-layouts-spacing.md — Structure and breathing room
  • references/04-typography.md — Font selection, sizing, and spacing
  • references/05-color-theory.md — Purposeful use of color
  • references/06-dark-mode.md — Designing for dark contexts
  • references/07-shadows-and-depth.md — Creating spatial layers
  • references/08-icons-and-buttons.md — Interactive element design
  • references/09-feedback-and-states.md — Responsive interface behavior
  • references/10-micro-interactions.md — Small moments of delight
  • references/11-overlays.md — Text and images coexisting gracefully

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