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Implementation plan

Skill GreatMark/fable-field-guide-skills/skills/implementation-plan

Eight agent skills for finding your unknowns — from Thariq's 'A Field Guide to Fable'. Claude Code plugin + Cursor drop-in.

Install
npx -y skills add GreatMark/fable-field-guide-skills --skill implementation-plan

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  • 7 stars7 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

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Write an implementation plan that leads with the decisions the user is most likely to change and buries mechanical work at the bottom. Use when the user says "implementation plan", "实现计划", "开发计划", "落地方案", "先出方案再动手", "先别写代码,想清楚给我看看", asks for an RFC/技术方案 or a pre-work buy-in proposal (立项提案), or wants a reviewable plan after brainstorming. Also read whenever a built-in plan mode is active (Cursor, Claude Code, Codex) — before writing any plan, whether you switched into it or the session started there. Not for trivial changes or resolving open questions (run interview-me first); if a reviewed plan already exists, start with implementation-notes instead.

SKILL.md

6.7 KB, as published. Nobody here has run it

Implementation Plan

A plan's job is to surface the things the user might actually need to alter, before changing them becomes expensive. Order it by likelihood of change, not by execution order.

Workflow

  1. Check the escape hatch. If the change is single-file, touches no interface, data, or UX, and has only one sensible way to do it, say so in one sentence and start — no plan. If a reviewed plan for this task already exists, do not rewrite it: confirm it still stands, then start implementing with implementation-notes.
  2. Gather the inputs. Collect what this plan is based on: the brainstorm, spec, interview decisions (from earlier in the conversation, or from interview-decisions.md in the project root if the interview ran in a previous session), an existing implementation-plan.md when continuing earlier planning, the porting checklist from an earlier reference hunt (porting-checklist.md, if present), any chosen prototype under ./design-directions/, plus a read of the code that will be touched. If the chat contradicts interview-decisions.md, the latest chat statement wins — but promote the conflict to a pinned decision entry ("changed from X per your latest comment — confirm?"). If key inputs are missing: when the missing answers would overturn more than one top decision, run interview-me first; otherwise record explicit assumptions marked "(assumed — not confirmed)" and pin them at the top of the decision section regardless of sort order.
  3. Sort by likelihood of change, not chronology. Lead with the decisions the user is most likely to tweak — data model and schema changes, new type interfaces and API shapes, anything user-facing (examples; the authoritative sort key is in Rules). Bury the mechanical refactoring at the bottom — the user trusts the agent on that part.
  4. Make the top decisions reviewable. For each high-change-risk decision: the chosen option, 1-2 alternatives considered, and what changing it later would cost.
  5. Mark the improvisation zones. Flag the areas where unknowns are likely to surface mid-implementation, and state the fallback posture for each (e.g. "pick the conservative option and log it").
  6. End with an explicit go/no-go. Present the plan in chat — decision list first — and ask the user to approve, adjust, or reject. If review spans sessions or more than one round, persist the current draft as implementation-plan.md marked status: draft (apply the step 6 exclude when first writing it); flip it to approved on approval. On a vague pass ("looks fine, go ahead"), treat only the decisions actually discussed as approved: restate each undiscussed high-risk decision in one line, then persist.
  7. On approval, persist and hand off. Write the approved plan to implementation-plan.md in the project root (or flip the draft's status), in the language of the conversation, using the skeleton below. If the file already exists from a different task, never overwrite it silently: append a new plan section, or rename the old file to implementation-plan-<date>.md and say so. Do not commit it unless the user asks. If this is a git repo, exclude it locally: n=implementation-plan.md; p="$(git rev-parse --git-path info/exclude 2>/dev/null)" && { mkdir -p "$(dirname "$p")" && { grep -qxF "$n" "$p" || echo "$n" >> "$p"; }; } 2>/dev/null || echo "note: could not exclude $n — leaving it untracked, never staging it" Then suggest starting implementation in a fresh session with implementation-plan.md (and any prototypes) passed in as artifacts. Either way, once implementation kicks off — especially in a new session — keep notes per the implementation-notes skill, with implementation-plan.md as the Context input of implementation-notes.md.

When a built-in plan mode is active

The host's native plan file is the only artifact: do not also write implementation-plan.md — this overrides the persist-and-exclude parts of steps 5-6. Put the decisions-to-review section (same fields as the skeleton) at the top of the native plan body. Keep todos in execution order, but tag each todo that hangs off a high-risk decision with that decision's number; mechanical todos sink within dependency constraints. Approval goes through the host's native flow — in Claude Code, ExitPlanMode; never ask for approval in chat there. Downstream, implementation-notes' Context input points at the native plan file instead.

Plan skeleton

Translate the section names into the language of the conversation; keep the four-section structure.

# Implementation Plan — <task>

## Decisions & invariants to review   ← review this part
<!-- Decision entries per step 3; invariant entries read
"invariant — must hold" instead of a cost. Do not copy this comment. -->

## Improvisation zones

## Mechanical work   ← no review needed

## Go / no-go

Rules

  • The plan is for review, not a contract — it should tell the reader where it is likely to be wrong.
  • The authoritative sort key: how likely the user is to veto the decision, weighted by the cost of changing it later. For refactors with little user-facing surface, lead with behavior-preservation risks and public API touchpoints instead.
  • When one decision determines whether another exists, indent the dependent entry under its parent marked "only if A=X", and leave a one-line shadow entry for the branch not taken.
  • If more than ~7 decisions rise to the top, fully expand only the 3-5 riskiest and compress the rest to one line each.
  • If no decision rises above mechanical, say so in one line and offer to start immediately — a plan with nothing to veto is noise.
  • Do not start implementing in the same breath as presenting the plan.
  • If a plan section would just restate the obvious ("write the code, run the tests"), cut it; length is not thoroughness.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.