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Render ios keyboard

Skill gooseworks-ai/goose-skills/skills/ads/packs/video-ad-formats/render-ios-keyboard

Render a static iOS QWERTY keyboard as inline HTML+CSS sized for the 750-wide 9:16 stage. Includes the 3-suggestion bar, alpha keys, shift/backspace, 123/emoji/space/return row, and the bottom globe+mic strip. No animation logic — slide up/down is the molecule's job (CSS transform on the .keyboard root).From its SKILL.md

Install
npx -y skills add gooseworks-ai/goose-skills --skill render-ios-keyboard

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

SKILL.md

7.2 KB, ~1.8k tokens by cl100k_base, as published. Nobody here has run it

render-ios-keyboard

Purpose

Provide a drop-in iOS QWERTY keyboard fragment that pairs with messaging atoms (create-chatgpt-mockup, create-imessage-mockup) when a video needs to show someone typing. Static only: the keyboard sits at the bottom of the screen, the molecule's recorder slides it up/down with transform: translateY(...).

Inputs

const { renderKeyboardHTML, renderKeyboardCSS } = require('./generate');
const html = renderKeyboardHTML({
  suggestions: ['"He"', 'Hey', 'Heating'],   // optional, default ['I', 'The', "I'm"]
  layout: 'qwerty-lower',                    // 'qwerty-lower' | 'qwerty-upper' | 'numbers'
});

The atom returns an HTML fragment (one <div class="ios-keyboard">…</div>) plus the matching CSS. The CSS uses scoped class names so it won't collide with the rest of the page.

Workflow

  1. Require the module. const { renderKeyboardHTML, renderKeyboardCSS } = require('./generate'); — no build step, no dependencies beyond Node's fs/path.
  2. Pick a layout. renderKeyboardHTML reads opts.layout and looks it up in ROWS: qwerty-lower (default), qwerty-upper, or numbers. An unknown layout silently falls back to qwerty-lower. The molecule decides which state to show; this atom never switches on its own.
  3. Pass suggestions. opts.suggestions is an array of up to three strings rendered into the suggestion bar; each value is run through escapeHTML so quotes/angle brackets are safe. Omit it to get the default ['I', 'The', "I'm"].
  4. Receive the fragment. The function returns a single root <div class="ios-keyboard" data-layout="…"> containing, in order: the .kb-suggestions bar, three letter rows (row-1 10 keys, row-2 9 keys padded with two 18px spacers, row-3 = shift/#+= modifier + 7 keys + backspace), the row-bottom (123/ABC switch, emoji, wide space, return), and the .kb-system-row globe + mic strip.
  5. Inject the CSS once. Call renderKeyboardCSS() (which reads templates/keyboard.css from disk) and place it in a <style> block on the page. The molecule mounts the fragment at the bottom of the stage next to .composer-wrap.
  6. Animate externally. The atom emits no JS and never sets a transform. The owning molecule slides the keyboard in/out via transform: translateY(...) on the .ios-keyboard root (the CSS sets will-change: transform for this).
  7. (Optional) Preview standalone. render.js wraps the fragment + CSS in a 750×1334 white .stage HTML page and writes it to --out for eyeballing padding/colors.

CLI (for local visual testing)

node render.js --out /tmp/kb.html --suggestions 'I,The,I'\''m'

Produces a standalone HTML page with just the keyboard, useful for tweaking padding/colors.

Output

OutputShape
renderKeyboardHTML(opts)HTML string (one root <div class="ios-keyboard">)
renderKeyboardCSS()CSS string (scoped to .ios-keyboard *)

The molecule injects these into the chatgpt-mockup page next to .composer-wrap.

Files

FilePurpose
generate.jsReturns {renderKeyboardHTML, renderKeyboardCSS}
render.jsStandalone CLI for visual review
templates/keyboard.cssAll keyboard styling

Quality checks

  • Keyboard fits in 518px vertical space on the 750-wide stage (matches iOS QWERTY on a Pro-class iPhone)
  • Three suggestion pills are visible above the keys with vertical dividers between them
  • Shift, backspace are sized correctly (~10% wider than letter keys)
  • Space bar reads as a single wide white pill
  • Globe and mic at the very bottom edge of the keyboard, in the system tray strip
  • No JS — pure HTML/CSS so the recorder can slide it without re-render

Known limitations

  • No key-pop animation. When a key is pressed in the real keyboard, the letter renders larger above the row briefly. v1 skips this.
  • Lowercase QWERTY default. Uppercase/numbers variants supported via layout but are visual-only — the molecule decides which to show.
  • No emoji panel. The emoji button is rendered but doesn't expand.

Quality Checks

  • renderKeyboardHTML() returns a single root element starting with <div class="ios-keyboard" and carrying the matching data-layout attribute (qwerty-lower | qwerty-upper | numbers).
  • The fragment contains exactly one .kb-suggestions bar, three letter rows (.row-1, .row-2, .row-3), one .row-bottom, and one .kb-system-row — in that DOM order.
  • Suggestion count and text match the suggestions array (default ['I', 'The', "I'm"]); the bar renders one .kb-suggestion span per entry with vertical dividers between adjacent pills.
  • qwerty-lower renders lowercase letters and a shift glyph; qwerty-upper renders uppercase letters; numbers renders the digit/symbol rows with the #+= modifier and an ABC switch key instead of 123.
  • User-supplied strings are HTML-escaped — passing '<b>' or '"He"' yields &lt;b&gt; / &quot;He&quot;, never raw markup.
  • renderKeyboardCSS() returns the full contents of templates/keyboard.css, scoped under .ios-keyboard, and the fragment carries no inline style except the two 18px row-2 spacer divs.
  • Rendered at 750px stage width, the keyboard occupies roughly 518px of vertical space; shift/backspace/123/emoji/return modifier keys are visibly wider than letter keys; space is one wide white pill; the globe sits bottom-left and mic bottom-right in the system strip.
  • The output is pure HTML/CSS — no <script> and no JS event handlers — so a recorder can slide it with a CSS transform without re-rendering.

Failure Modes

  • Unknown layout valueROWS[layout] is undefined, so the renderer silently falls back to qwerty-lower. Symptom: you asked for uppercase or numbers and got lowercase letters. Fix: pass exactly 'qwerty-lower', 'qwerty-upper', or 'numbers'.
  • More than three suggestions → every entry still renders as a .kb-suggestion (they flex: 1 1 0), so a long array squashes the pills and breaks the iOS-accurate 3-up layout. Keep suggestions to three or fewer; long strings are clipped with text-overflow: ellipsis.
  • CSS not injected → calling renderKeyboardHTML() without also emitting renderKeyboardCSS() produces an unstyled stack of divs (no rounded keys, no gray tray). Always include both on the page.
  • templates/keyboard.css missing or unreadablerenderKeyboardCSS() calls fs.readFileSync and will throw ENOENT. Run from a checkout where templates/keyboard.css sits next to generate.js.
  • render.js run without --out → the CLI prints the usage line and exits with code 1; nothing is written. Always pass --out <path>.
  • Expecting animation or interactivity → there is none. No key-pop, no emoji panel, no caps-lock toggle. The molecule owns slide-up/down and which layout to show; this atom is static by design.

What ships with it: 9 files

18.5 KB alongside SKILL.md, 2 of them executable

templates/

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