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Render mosaic grid reveal

Skill gooseworks-ai/goose-skills/skills/ads/capabilities/render-mosaic-grid-reveal

Library of Growth & GTM skills + data APIs for Claude Code, Codex, Cursor to run ads, social, content, lead gen, seo and data scraping

Install
npx -y skills add gooseworks-ai/goose-skills --skill render-mosaic-grid-reveal

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What its author says it does

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Render a 'mosaic-grid-reveal' video from a config — a real-DOM FULL-BLEED N×N mosaic of real product tiles that pops in one tile at a time (scatter order, ease-out-back overshoot), the grid clears, then the brand wordmark builds line-by-line followed by a sub-label, tagline, and CTA; frame-stepped via Playwright and encoded with FFmpeg — deterministic assembly, FREE (the music bed comes from create-music-elevenlabs), so the wordmark, tile captions, and CTA stay pixel-crisp. Use for the mosaic-grid-reveal format.

SKILL.md

3.8 KB, as published. Nobody here has run it

render-mosaic-grid-reveal

Render the mosaic-grid-reveal format from a config. The signature of this format is a full-bleed N×N mosaic (default 3×3) of the brand's real product stills that pops in one tile at a time (scatter order, ease-out-back "pop"), building the whole grid; the grid then clears (scale-up + fade) and a clean end card builds line-by-line — the brand's real wordmark, then a small sub-label, then the tagline, then a CTA. Silent by design (a light music bed is muxed separately via create-music-elevenlabs). The hook is RANGE — nine maximally-distinct variants show how much choice the brand offers.

Everything is a real-DOM HTML scene frame-stepped to PNG via Playwright and encoded with FFmpeg, so the wordmark, tile captions, and CTA stay pixel-crisp (a video model would smear them). No generative video, no i2v, no AI-rendered text. This capability is FREE and deterministic — the only paid step of the format (the music bed) is a separate media cap.

Inputs (config.json)

  • width, height, fps — canvas + frame rate (default 1080×1920, 30).
  • wordmark — brand logo SVG (full <svg> or bare <path> markup) or PNG path. Real DOM, recolored via palette.ink. Never AI-render it. wordmark_viewbox, wordmark_width tune it.
  • palettebg (warm off-white), accent + accent_deep (brand color), ink, cap.
  • gridcols/rows (default 3×3), inset (outer margin), gap.
  • tiles — one per cell (length must equal cols*rows): image (real variant still), name (caption), bg (soft pastel echoing the variant), ink (deep caption color).
  • pop_order — scatter order across cells (default corners → center → edges).
  • timinggrid_in0, cadence, pop, hold, clear (seconds).
  • end_cardsub, tagline_top, tagline_bottom (bold), cta, url. Brand's own approved copy only.
  • eyebrow — optional top kicker held during the grid.

scripts/config.example.json is a filled example (the Pair Eyewear "RANGE" worked example); the tile image/wordmark paths are brand inputs bound by the orchestrator at remix time.

Run

python3 scripts/build_html.py --config config.json --out hyperframe.html   # emits scene, writes duration_sec back
python3 scripts/render.py --config config.json --html hyperframe.html --out master-silent.mp4

build_html.py computes the full timeline and writes duration_sec back into the config so render.py (which reads dims/fps/duration from the config) frame-steps window.renderAt(t) at fps and FFmpeg-encodes the silent master. Then mux the create-music-elevenlabs bed: ffmpeg -i master-silent.mp4 -i bed.wav -map 0:v:0 -map 1:a:0 -c:v copy -c:a aac -shortest out.mp4.

Rules

  • FILL the frame — tiles are full-bleed and edge-to-edge, NOT small cards floating in an empty margin. Tiles pop in one at a time (scatter order), never all-at-once or static.
  • Real wordmark + real product stills only. Never AI-render the logo or text.
  • Copy slots are the brand's own approved lines — never invent claims, customers, results, prices, or shipping speed.
  • Pick the 9 most DISTINCT variants (color-wheel spread) — that IS the RANGE hook.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.