agentsclimarketplace

Create video fal

Skill gooseworks-ai/goose-skills/skills/ads/capabilities/create-video-fal

Image-to-video (or text-to-video) via any FAL video model (Kling, Seedance, Veo), ROUTED THROUGH THE GooseWorks fal-proxy so the call bills the Ads agent. The template recipe names the model + params; image_url inputs must be public URLs (the orchestrator hosts local frames via MCP get_upload_url -> get_download_url). Returns the result video URL and downloads it. Use for the generative base clip of any video-ad format.From its SKILL.md

Install
npx -y skills add gooseworks-ai/goose-skills --skill create-video-fal

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • runs commandsInstructs the agent to run 1 command, including `gen_video.py --model fal-ai/kling-video/v2.1/standard/image-to-video --payload '{...}' --out clip.mp4`.

SKILL.md

1.3 KB, 210 tokens by cl100k_base, as published. Nobody here has run it

create-video-fal

Image-to-video (or text-to-video) via any FAL video model (Kling, Seedance, Veo), ROUTED THROUGH THE GooseWorks fal-proxy so the call bills the Ads agent. The template recipe names the model + params; image_url inputs must be public URLs (the orchestrator hosts local frames via MCP get_upload_url -> get_download_url). Returns the result video URL and downloads it. Use for the generative base clip of any video-ad format.

Run

gen_video.py --model fal-ai/kling-video/v2.1/standard/image-to-video --payload '{...}' --out clip.mp4 — bills the agent; host-swaps the FAL queue URLs; downloads the result.

Contract

  • Paid calls route through the GooseWorks proxies (bills the Ads agent) via the bundled media_proxy.py — never a provider SDK's default host.
  • The template recipe (DB) supplies the model + params; this capability is generic.

What ships with it: 4 files

16.4 KB alongside SKILL.md, 2 of them executable

scripts/

tests/

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.