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Manim video

Skill goharabbas321/zeoel-framework/.agents/skills/zeoel/skills/manim-video

Build reusable Manim explainers for technical concepts, graphs, system diagrams, and product walkthroughs, then hand off to the wider ECC video stack if needed. Use when the user wants a clean animated explainer rather than a generic talking-head script.From its SKILL.md

Install
npx -y skills add goharabbas321/zeoel-framework --skill manim-video

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SKILL.md

2.8 KB, 571 tokens by cl100k_base, as published. Nobody here has run it

Manim Video

Use Manim for technical explainers where motion, structure, and clarity matter more than photorealism.

When to Activate

  • the user wants a technical explainer animation
  • the concept is a graph, workflow, architecture, metric progression, or system diagram
  • the user wants a short product or launch explainer for X or a landing page
  • the visual should feel precise instead of generically cinematic

Tool Requirements

  • manim CLI for scene rendering
  • ffmpeg for post-processing if needed
  • video-editing for final assembly or polish
  • remotion-video-creation when the final package needs composited UI, captions, or additional motion layers

Default Output

  • short 16:9 MP4
  • one thumbnail or poster frame
  • storyboard plus scene plan

Workflow

  1. Define the core visual thesis in one sentence.
  2. Break the concept into 3 to 6 scenes.
  3. Decide what each scene proves.
  4. Write the scene outline before writing Manim code.
  5. Render the smallest working version first.
  6. Tighten typography, spacing, color, and pacing after the render works.
  7. Hand off to the wider video stack only if it adds value.

Scene Planning Rules

  • each scene should prove one thing
  • avoid overstuffed diagrams
  • prefer progressive reveal over full-screen clutter
  • use motion to explain state change, not just to keep the screen busy
  • title cards should be short and loaded with meaning

Network Graph Default

For social-graph and network-optimization explainers:

  • show the current graph before showing the optimized graph
  • distinguish low-signal follow clutter from high-signal bridges
  • highlight warm-path nodes and target clusters
  • if useful, add a final scene showing the self-improvement lineage that informed the skill

Render Conventions

  • default to 16:9 landscape unless the user asks for vertical
  • start with a low-quality smoke test render
  • only push to higher quality after composition and timing are stable
  • export one clean thumbnail frame that reads at social size

Reusable Starter

Use assets/network_graph_scene.py as a starting point for network-graph explainers.

Example smoke test:

manim -ql assets/network_graph_scene.py NetworkGraphExplainer

Output Format

Return:

  • core visual thesis
  • storyboard
  • scene outline
  • render plan
  • any follow-on polish recommendations

Related Skills

  • video-editing for final polish
  • remotion-video-creation for motion-heavy post-processing or compositing
  • content-engine when the animation is part of a broader launch

What ships with it: 1 file

2.8 KB alongside SKILL.md, 1 of them executable

assets/

Gives 7 of the 12 instructions most video audio skills give in 571 tokens

Counted across 619 of the 725 authors here whose files we hold, read 2026-09-06

  • Read product marketing context firstin 13 of 619, across 7 files
  • Define the core visual thesis in one sentencehere, and in 11 of 619, across 3 files
  • Break the concept into 3 to 6 sceneshere, and in 11 of 619, across 3 files
  • Render the smallest working version firsthere, and in 11 of 619, across 3 files
  • Start with a low-quality smoke test renderhere, and in 11 of 619, across 3 files
  • Add captions for accessibility and engagementin 11 of 619, across 5 files
  • Write the scene outline before writing codehere, and in 11 of 619, across 3 files
  • Specify subject, action, camera, style, and moodin 11 of 619, across 5 files
  • Decide what each scene proveshere, and in 10 of 619, across 2 files
  • Export one clean thumbnail framehere, and in 10 of 619, across 2 files
  • Pick the right tool for the jobin 10 of 619, across 4 files
  • Run the test suite before proposing a fixin 8 of 619, across 7 files

Grouped from the skills themselves: near-identical wordings counted once, and counted by distinct author, so one author publishing three of these counts once. Length counted with cl100k_base; the agent that loads this file may tokenize it differently.

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