agentsclimarketplace

Vercel

Skill goharabbas321/zeoel-framework/.agents/skills/zeoel/skills/design-skills/skills/vercel

Vercel's UI design system. Use when building interfaces inspired by Vercel's aesthetic - light mode, Inter font, 4px grid.From its SKILL.md

Install
npx -y skills add goharabbas321/zeoel-framework --skill vercel

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its file declares

Copied from the file, not written here

The file declares its own license as MIT. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

5.3 KB, ~1.5k tokens by cl100k_base, as published. Nobody here has run it

Vercel UI Skills

Opinionated constraints for building Vercel-style interfaces with AI agents.

When to Apply

Reference these guidelines when:

  • Building light-mode interfaces
  • Creating Vercel-inspired design systems
  • Implementing UIs with Inter font and 4px grid

Colors

  • SHOULD use light backgrounds for primary surfaces
  • MUST use #F9F9F9 as page background (surface-base)
  • MUST use #000001 for primary actions and focus states (accent)
  • SHOULD reduce color palette (currently 12 colors detected)
  • MUST maintain text contrast ratio of at least 4.5:1 for accessibility

Semantic Tokens

TokenHEXRGBUsage
surface-base#F9F9F9rgb(249,249,249)Page background
surface-raised#111111rgb(17,17,17)Cards, modals, raised surfaces
surface-overlay#000001rgb(0,0,1)Overlays, tooltips, dropdowns
text-primary#797979rgb(121,121,121)Headings, body text
text-secondary#929292rgb(146,146,146)Secondary, muted text
text-tertiary#1B1B1Brgb(27,27,27)Additional text
border-default#C8CDD1rgb(200,205,209)Subtle borders, dividers
accent#000001rgb(0,0,1)Primary actions, links, focus

Typography

  • MUST use Inter as primary font family
  • SHOULD use single font family for consistency
  • MUST use 44px / extra_bold for primary headings
  • MUST use 29px / 700 for body text
  • SHOULD reduce font weights (currently 5 detected)
  • MUST use text-balance for headings and text-pretty for body text
  • SHOULD use tabular-nums for numeric data
  • NEVER modify letter-spacing unless explicitly requested

Text Styles

StyleFontSizeWeightColorCount
heading-1Inter44pxextra_bold#3838381
bodyInter29px700#1B1B1B1
body-secondaryInter28px500#7171711
text-25pxInter25px500#8282821
text-24pxInter24px500#7979791
text-24pxInter24px700#1E1E1E1
text-23pxInter23px400#6C6C6C1
text-20pxInter20px500#2626261
text-18pxInter18px400#7979791
text-18pxInter18px500#3737371

Typography Reference

Font Families:

  • Inter (used 21x)

Font Sizes: 10px, 12px, 13px, 14px, 15px, 18px, 20px, 23px, 24px, 25px, 28px, 29px, 44px

Spacing

  • MUST use 4px grid for spacing
  • SHOULD use spacing from scale: 4px, 5px, 6px, 10px, 25px, 54px, 59px, 92px
  • SHOULD use 5px as default gap between elements
  • NEVER use arbitrary spacing values (use design scale)
  • SHOULD maintain consistent padding within containers

Borders

  • MUST use border-radius from scale: 5px, 6px, 7px, 22px, 23px
  • SHOULD use 22px+ radius for pill-shaped elements
  • SHOULD limit border widths to: 1px, 3px
  • SHOULD use 23px as default border-radius
  • NEVER use arbitrary border-radius values (use design scale)
  • SHOULD use subtle borders (1px) for element separation

Border Radius Reference

Scale: 5px, 6px, 7px, 22px, 23px

Layout

  • MUST design for 1920px base viewport width
  • SHOULD use consistent element widths: 8px, 181px, 66px
  • SHOULD maintain text-heavy layout with clear hierarchy
  • NEVER use h-screen, use h-dvh for full viewport height
  • MUST respect safe-area-inset for fixed elements
  • SHOULD use size-* for square elements instead of w-* + h-*

Detected Layout Patterns

  • Main Content: width: 1920px, height: 1080px
  • Main Content: width: 1511px, height: 790px
  • Main Content: width: 1098px, height: 735px
  • Header: height: 59px

Components

Buttons

VariantBackgroundTextBorderHeightRadius
Ghosttransparent#545454none--

Interactive States

Focus

  • MUST use 2px outline with accent color (#000001)
  • MUST use 2px outline-offset
  • NEVER remove focus indicators

Hover

  • Buttons (primary): lighten background by 10%
  • Buttons (secondary): use #111111 background
  • List items: use #111111 background

Disabled

  • MUST use opacity: 0.5
  • MUST use cursor: not-allowed

Interaction

  • MUST use an AlertDialog for destructive or irreversible actions
  • SHOULD use structural skeletons for loading states
  • MUST show errors next to where the action happens
  • NEVER block paste in input or textarea elements
  • MUST add an aria-label to icon-only buttons

Animation

  • NEVER add animation unless it is explicitly requested
  • MUST animate only compositor props (transform, opacity)
  • NEVER animate layout properties (width, height, top, left, margin, padding)
  • SHOULD use ease-out on entrance animations
  • NEVER exceed 200ms for interaction feedback
  • SHOULD respect prefers-reduced-motion

Performance

  • NEVER animate large blur() or backdrop-filter surfaces
  • NEVER apply will-change outside an active animation
  • NEVER use useEffect for anything that can be expressed as render logic

What ships with it: 1 file

265 B alongside SKILL.md

Keep looking

Skills are one crate of 326,834. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.