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Roadmap

Skill GhostlyGawd/recursive-harness/skills/roadmap

Turn one big goal into a dated, sequenced, measurable ROADMAP.md you stick to. Trigger when the user wants to roadmap / scope out / plan / sequence a multi-feature goal, says "turn this idea into a plan", or keeps iterating with no deadline or win condition. A commitment device vs exploration-loop drift: frame -> decompose -> map deps/risks -> sequence into time-boxed milestones -> hand each feature to build-loop. Each milestone gets a deadline, done-criteria, and a hypothesis you score. Skipping it = endless iteration, no ship date. Single feature -> use build-loop.From its SKILL.md

Install
npx -y skills add GhostlyGawd/recursive-harness --skill roadmap

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 3 stars3 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

7.3 KB, ~1.5k tokens by cl100k_base, as published. Nobody here has run it

Roadmap — idea to shipped, on a deadline

A ROADMAP.md generator for ONE big goal. The job is not a pretty plan — it is a commitment device. The failure mode it kills: staying in open-ended exploration and iteration with no win condition, no deadline, and no measurable proof, so nothing ever ships. The description is the always-loaded when; this body is the how.

When to run it (altitude)

Use for a multi-feature goal or initiative — something that breaks into several interdependent chunks that need ordering. That altitude is the whole value: sequencing the many.

  • Single feature (one definition of done, no internal dependencies) → use build-loop, not this. A roadmap over one feature is just a plan with ceremony.
  • Whole multi-quarter product/business with market + GTM → that's bigger; this still works, but keep the horizon short (see §3).

What every roadmap must carry (the anti-drift contract)

  • a win condition — measurable proof of success, not "it's better now"
  • time-boxed milestones — weeks 1–2: X; weeks 3–4: Y — short horizon, real deadlines
  • a hypothesis + expected outcome per milestone — the harness's predict-then-score, scaled to weeks; log it with harness predict and score it when the milestone closes
  • a living update ritual — when reality forces a change you consciously update the milestone toward the goal; you never quietly drift back into open exploration
  • the rule = "stick to the plan": execute, or consciously update — never silently abandon

The funnel (run in order; each phase clears a falsifiable gate)

  1. FRAME — and pressure-test that the goal is worth it. Restate the idea as an OUTCOME. Then, BEFORE any planning, critically interrogate the goal: is the value real and differentiated? do better solutions already exist (a quick prior-art / competitive check)? what would it need to become to be worth doing? Capture the win condition, constraints, and non-goals. If the approach is contested → brainstorm first. GATE: win condition + altitude + "this goal is worth pursuing as scoped" confirmed BY THE USER, not inferred. (This gate exists because a roadmap will otherwise happily sequence the launch of something whose value prop is unproven — the 2026-06-27 Codeweb dogfood did exactly that.)
  2. DECOMPOSE. Break the goal into features/work items. Identify the walking skeleton — the thinnest end-to-end slice that proves the whole thing hangs together. GATE: every item has a one-line scope; the skeleton is named.
  3. MAP DEPS & RISKS. Build the dependency graph (what blocks what). Turn each unknown into a spike; give each risk an owner or a mitigation. For an existing codebase, query cartograph (extract.py --query) for blast radius; spawn a general-purpose (or Claude Code's built-in Plan) agent for per-area architecture. GATE: each risk has a spike/mitigation; no item depends on an unlisted item.
  4. SEQUENCE. Order into time-boxed milestones by dependency + value + risk-burndown-early (do the scariest, most-likely-to-kill-it thing first). Walking skeleton first; then thin vertical slices. GATE: each milestone is independently demoable and dated.
  5. WRITE ROADMAP.md. One canonical document (see shape below). State out-of-scope explicitly — that section is the anti-over-build guard. GATE: every milestone has a falsifiable done-criteria + a deadline + a hypothesis.
  6. HANDOFF. Each feature, when its turn comes, goes to build-loop for execution. GATE: the immediate next action is named.

ROADMAP.md output shape

Use templates/ROADMAP.template.md. Sections, in order:

north-star outcome → context/baseline → value verdict (is this worth doing — from §0) → milestones (each: goal · work items · done-criteria · deadline · depends-on · risks · hypothesis/expected-outcome) → dependency view → risks & open questions (+ spikes) → out of scope → status legend.

The update ritual (this is what makes it a commitment device, not a doc)

A roadmap is alive. At each milestone boundary, or when reality contradicts a hypothesis:

  1. Score the milestone's hypothesis (harness outcome <id> --result hit|miss).
  2. If it missed, decide consciously: re-plan the milestone toward the SAME win condition, or change the win condition on purpose (and say why). Update the doc.
  3. Never silently widen scope or wander to a new shiny thing — that is the drift this plugin exists to stop. If the goal genuinely changed, that's a new FRAME (§0), logged.

Composition (compose; never reimplement)

  • brainstorm — when §0's approach is contested, diverge + pick first, then roadmap it.
  • cartograph + a general-purpose (or built-in Plan) agent — §2 blast-radius + per-area architecture for existing codebases.
  • build-loop — §5 hands each feature to it for the per-feature build→review loop.
  • This plugin is the decompose+sequence layer ABOVE those. It does not execute features and does not do single-feature planning.

Rules

  • The win condition is measurable or it does not exist. "Better" / "cleaner" / "more polished" are not win conditions. A number, a launched artifact, a yes/no proof are.
  • Short horizon. Prefer 2–4 week milestones. You may name a longer north star, but the dated, committed part stays near-term.
  • Risk-burndown beats convenience. Sequence the thing most likely to kill the goal first, even if it's harder — fail fast, don't discover it in week 4.
  • Out-of-scope is mandatory. An empty out-of-scope section means you haven't decided what you're NOT doing, which is how scope sprawls.
  • It is a generator + commitment device, not a decision oracle: the user owns the goal and the win condition; you hold them to it.

What ships with it: 3 files

4.4 KB alongside SKILL.md

templates/

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