Rider
JetBrains Rider .NET IDE with ReSharper. Use for .NET development.From its SKILL.md
npx -y skills add G1Joshi/Agent-Skills --skill riderAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 12 stars12 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
SKILL.md
1.2 KB, 250 tokens by cl100k_base, as published. Nobody here has run it
Rider
Rider is JetBrains' .NET IDE. It is faster than Visual Studio 2022 in many cases and runs on Mac/Linux. It works great for Unity and Unreal Engine.
When to Use
- Game Dev: Best Unity/Unreal integration on the market.
- Cross-Platform .NET: Developing ASP.NET Core on macOS.
- Performance: ReSharper engine process runs out-of-process, keeping typing smooth.
Core Concepts
ReSharper
The analysis engine powering Rider. 2000+ code inspections.
Solution Explorer
Standard .NET project view.
Decompiler
Built-in IL decompiler allows you to view source of closed-source libraries.
Best Practices (2025)
Do:
- Use Unity Mode: Special tool windows for Unity logs and gameplay debugging.
- Use Dynamic Program Analysis: Finds memory leaks and allocations while you run the app.
- Hot Reload: Supports .NET Hot Reload for rapid iteration.
Don't:
- Don't ignore hints: Rider enables "Solution Wide Analysis". If it's green, it compiles.
References
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.